Legendary Pilot Warship

Beauty Shot

Overview

The Legendary Pilot Warship represents an incredibly powerful addition to Starfleet's armada. A synthesis of lessons learned from years of conflict, the Legendary Pilot Warship also draws inspiration from the original U.S.S. Defiant and the modifications made to that ship by Deep Space Nine Strategic Operations Officer Worf, Chief of Operations Miles O'Brien, and Captain Benjamin Sisko. Equipped with five forward weapons, pilot maneuvers, a cloaking device, and a quantum warhead module, the Legendary Pilot Warship is ready to reprise its role in history as one of Starfleet's most invaluable starships.

Strengths

The Legendary Pilot Warship includes a few improvements over the design of the previous T6 version of the ship, the Valiant Tactical Escort. These include a more aggressive 5/3 weapon loadout, and the addition of the “Pilot Maneuvers” ship mechanic. The Experimental Weapon slot has been removed in this new version of the ship.

The Legendary Pilot Warship is very quick and maneuverable, and with the inclusion of a Cloaking Device console and Phaser Quad Cannons, seems designed for entering combat unseen, firing off a devastating barrage of surprise attacks, deftly avoiding enemy fire while positioning for the next volley through the use of Pilot Maneuvers which grant temporary immunity to damage along with quick bursts of speed in any direction.

Equipment

This build uses easily-obtained equipment, including only standard gear and pieces which can be obtained through Fleet Holdings and/or mission rewards. See below for upgrade suggestions using more difficult-to-obtain gear.

Clearly, upgrading gear to Mark XV and Epic quality will provide the best results. However, see the Suggested Upgrades section below before heavily investing in gear you may be replacing before long.

The Legendary Pilot Warship would be extremely well-suited to a cannon-based build as it has a very front-loaded weapon layout and is maneuverable enough to easily maintain targetting on opponents.

The Legendary Pilot Warship's ability to cloak is almost unique among Federation ships, and with all three pieces of the Stealth Fighter Set included with the ship and included in this build, that cloak is upgraded to a battle cloak which can be used in combat.

Weapons

As noted previously, the Legendary Pilot Warship is an excellent platform for a cannon build. In keeping with Starfleet norms, this build will use phasers.

Fore Weapons

  • Quantum Phase Torpedo Launcher
  • Quantum Phase Dual Heavy Cannons
  • Phaser Quad Cannons
  • Phaser Dual Cannons (x2)

Using the Quantum Phase Torpedo Launcher and Quantum Phase Dual Heavy Cannons from the "Sunrise" mission in the Future Proof arc with Console - Universal - Quantum Phase Converter enables the three-piece bonus from the Quantum Phase Catalysts set. This increases Accuracy and shield drain, as well as enabling the Quantum Destabilizing Beam ability, which deals additional phaser damage and transfers power from enemy ships.

Aft Weapons

  • Phaser Turret (x2)
  • Trilithium-Enhanced Phaser Turret

Using the Trilithium-Enhanced Phaser Turret from the New Frontiers mission "Beyond the Nexus" with Console - Engineering - Reinforced Armaments provides the two-piece bonus from the Trilithium-Laced Weaponry set which increases flight speed and weapon fire rates.

Deflector

  • Elite Fleet Intervention Protomatter Deflector Array from the Fleet Colony holding

The Elite Fleet Intervention Protomatter Deflector Array provides additional Impulse Expertise, as well as bonuses to Weapon Specialization and Shield Penetration to make this build even more deadly.

Impulse

  • Bajor Defense Hyper-Impulse Engines from the New Frontiers mission "Scylla and Charybdis."

The Bajor Defense Hyper-Impulse Engines provide bonuses to flight speed and turn rate, in addition to a phaser damage bonus when used with the shield from the Bajor Defense set.

Core

  • Elite Fleet Plasma-Integrated Warp Core [AMP] from the Fleet Spire holding.

Shield

  • Bajor Defense Covariant Shield Array from the New Frontiers mission "Scylla and Charybdis."

The Bajor Defense Covariant Shield Array provides bonuses to shield capacity and regeneration, in addition to a phaser damage bonus when used with the engines from the Bajor Defense set.

Devices

  • Shields Battery
  • Weapons Battery
  • Subspace Field Modulator from the "Skirmish" mission.

Engineering Consoles

  • Console - Universal - Cloaking Device
  • Console - Engineering - Quantum Warhead Module
  • Console - Engineering - Reinforced Armaments from New Frontiers mission "Beyond the Nexus."
  • Console - Engineering - Trellium-D Plating from Future Proof mission "Ragnarok."

Science Consoles

  • Console - Science - Temporal Disentanglement Suite from Iconian War mission "Butterfly."
  • Console - Science - Emitter Array

Tactical Consoles

The tactical console slots are filled with five Vulnerability Locator [+Pha] which can be purchased from the Fleet Spire holding.

  • Console - Tactical - Vulnerabilty Locator [+Pha] (x5)

Note: You can also use Console - Tactical - Energetic Protomatter Matrix Infuser [+Pha] from the Fleet Colony holding. This will increase defense at a small cost to overall DPS. Mixing the two types of consoles to maximize offense while providing a comfortable amount of defense is also an option.

Bridge Officers

The bridge officer seating of the Legendary Pilot Warship allows the use of a somewhat advanced type of build commonly known as Aux2Bat. This involves using two copies of the Engineering skill "Auxiliary Power to Emergency Battery" to reduce cooldowns and cause all bridge officer abilities to be usable more often.

Note that for this approach to be effective, you should slot three Technician Deck Officers into active space slots, of the best quality you can find. They should also have the ability "Bridge Officer power recharges reduced by x% after activating Auxiliary Power to the Emergency Battery." This will allow all of your Bridge Officer abilities to be used more frequently, which can dramatically increase DPS as well as provide increased defense through uptime on engineering and science abilities.

Lieutenant Tactical

  • Tactical Team I
  • Torpedoes: Spread II

Commander Tactical/Pilot

  • Deploy Countermeasures I
  • Attack Pattern Beta I
  • Hold Together II
  • Cannon: Scatter Volley III

Lieutenant Commander Engineering

  • Engineering Team I
  • Auxiliary to Emergency Battery I
  • Emergency Power to Weapons III

Lieutenant Science

  • Hazard Emitters I
  • Photonic Officer I

Ensign Universal/Pilot

  • Emergency Power to Shields I
  • Auxiliary to Emergency Battery I

Suggested Upgrades

  1. Replace the Weapons Batteries with crafted Energy Amplifiers from the Beams R&D school.
  2. Replace the Shields Batteries with crafted Reactive Armor Catalysts from the Engineering R&D school.
  3. If you have access to the Temporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator.
  4. If you have access to the Prolonged Engagement Phaser Dual Cannons, use those instead on one of the fore-mounted Dual Phaser Cannons.
  5. Replace Console - Engineering - Trellium-D Plating with Hydrodynamics Compensator from 8472 Counter-Command Tier I.
  6. Replace one Vulnerability Locator with Console - Tactical - Counter-Command Multi-Conduit Energy Relay from "Surface Tension" in the Solanae Dyson Sphere arc to obtain two-piece Counter Command Ordnance bonus after obtaining Hydrodynamics Compensator.
  7. Replace one Phaser Turret with Heavy Bio-Molecular Turret from 8472 Counter-Command Tier IV to obtain three-piece Counter Command Ordnance bonus after obtaining other two pieces.
  8. Replace Console - Universal - Quantum Warhead Module with Console - Universal - Ordnance Accelerator from Gamma Task Force reputation Tier 2.
  9. Replace one Phaser Turret with Advanced Inhibiting Phaser Heavy Turret from Gamma Task Force reputation Tier VI.
  10. Replace Console - Science - Emitter Array with Console - Universal - Ordnance Accelerator from Gamma Task Force Tier II.
  11. Replace Bajor Defense Hyper-Impulse Engines with Prevailing Fortified Impulse Engines from Competitive Wargames Tier III.
  12. Replace Bajor Defense Covariant Shield Array with Prevailing Innervated Resilient Shield Array from Competitive Wargames Tier V.
  13. Replace one Phaser Dual Cannons with Terran Task Force Phaser Dual Heavy Cannons obtainable at Terran Task Force Tier VI.
  14. Replace Deploy Countermeasures in the Commander Tactical/Pilot station with the Tactical ability Kemocite-Laced Weaponry from the Xindi-Terrestrial Lock Box.

Equipment

Fore Weapons
Quantum Phase Torpedo Launcher Quantum Phase Dual Heavy Cannons Phaser Quad Cannons Phaser Dual Cannons Phaser Dual Cannons
Deflector
Elite Fleet Intervention Protomatter Deflector
Impulse
Bajor Defense Hyper-Impulse Engines
Core
Elite Fleet Plasma-Integrated Warp Core
Shield
Bajor Defense Covariant Shield Array
Aft Weapons
Phaser Turret Phaser Turret Trilithium-Enhanced Phaser Turret
Devices
Weapons Battery Shields Battery Subspace Field Modulator
Engineering Consoles
Cloaking Device Quantum Warhead Module Reinforced Armaments Trellium-D Plating
Science Consoles
Temporal Disentanglement Suite Emitter Amplifier
Tactical Consoles
Vulnerability Locator Vulnerability Locator Vulnerability Locator Vulnerability Locator Vulnerability Locator

Bridge Officers

Lieutenant Tactical
Tactical Team Torpedo Spread
Commander Tactical/Pilot
Tactical Team Attack Pattern Beta Hold Together Cannon: Scatter Volley
Lt. Commander Engineering
Engineering Team Auxiliary to Emergency Battery Emergency Power to Weapons
Lieutenant Science
Science Team Hazard Emitters
Lieutenant Universal/Pilot
Emergency Power to Shields Auxiliary to Emergency Battery