Cardassian Ghemor Intel Flight Deck Carrier

Beauty Shot

Overview

Recent starship development on Cardassia has changed a lot from the time of the Dominion War, and before. More focus is given these days to sizing up your opponents before leaping into the fray, rather than trusting on the strength of your armaments and skill of your crew. Better to be prepared, than to be dead.

The Ghemor class offers a unique blend between defensive capabilities and utility, while deploying strike craft to both assist in combat and distract their enemies, allowing them to fill the role of being forward command stations. The namesake of this vessel - Tekeny Ghemor - was instrumental in laying the groundwork for the reformation of Cardassia and the eventual reinstatement of the Detapa Council.

Equipment

This build uses easily-obtained equipment, including only standard gear and pieces which can be obtained through Fleet Holdings and/or mission rewards. See below for upgrade suggestions using more difficult-to-obtain gear.

Clearly, upgrading gear to Mark XV and Epic quality will provide the best results. However, see the Suggested Upgrades section below before heavily investing in gear you may be replacing before long.

Weapons

Like many large carriers, while the Cardassian Ghemor Intel Flight Deck Carrier is capable of mounting dual cannons, as a general practice we wouldn't recommend it. The Ghemor is a bit unwieldy to try to always keep enemies in a forward arc, and under normal use it's going to perform better as a beam boat.

Fore Weapons

  • Nausicaan Energy Torpedo Launcher from the New Frontiers mission "Echoes of Light"
  • Nausicaan Disruptor Beam Array from the New Frontiers mission "Echoes of Light"
  • Disruptor Beam Array (x3)

Aft Weapons

  • House Martok Disruptor 360-Degree Energy Weapon from the New Frontiers mission "Brushfire"
  • Disruptor Beam Array (x2)

The Nausicaan weapons above, used with Console - Science - Nausicaan Siphon Capacitor, enable a large increase to disruptor damage and hull penetration. Additionally, since the torpedo does disruptor-type damage, rather than the kinetic damage typical of torpedoes, it benefits from the disruptor bonus as well.

Deflector

  • Elite Fleet Intervention Protomatter Deflector Array from the Fleet Colony holding

The Elite Fleet Intervention Protomatter Deflector Array provides additional Impulse Expertise, as well as bonuses to Weapon Specialization and Shield Penetration to make this build even more deadly.

Impulse

  • Bajor Defense Hyper-Impulse Engines from the New Frontiers mission "Scylla and Charybdis"

The Bajor Defense Hyper-Impulse Engines provide bonuses to flight speed and turn rate, in addition to a disruptor damage bonus when used with the shield from the Bajor Defense set.

Core

  • Elite Fleet Plasma-Integrated Warp Core [AMP] from the Fleet Spire holding.

Shield

  • Bajor Defense Covariant Shield Array from the New Frontiers mission "Scylla and Charybdis."

The Bajor Defense Covariant Shield Array provides bonuses to shield capacity and regeneration, in addition to a phaser damage bonus when used with the engines from the Bajor Defense set.

Devices

  • Shields Battery
  • Weapons Battery
  • Engine Battery
  • Subspace Field Modulator from the "Skirmish" mission.

Engineering Consoles

  • Console – Universal – Cardassian Mobile Torpedo Platform
  • Console - Engineering - House Martok Defensive Configuration
  • Console - Engineering - Reinforced Armaments from New Frontiers mission "Beyond the Nexus"
  • Console - Engineering - Trellium-D Plating from Future Proof mission "Ragnarok"
  • Console - Engineering - RCS Accelerator

Science Consoles

  • Console - Science - Nausicaan Siphon Capacitor
  • Console - Science - Temporal Disentanglement Suite
  • from Iconian War mission "Butterfly"
  • Console - Science - Emitter Array

Tactical Consoles

The tactical console slots are filled with three Console - Tactical - Vulnerability Locator [+Dis] which can be purchased from the Fleet Spire holding. These consoles are the best tactical consoles you can get for boosting phaser damage.

  • Console - Tactical - Vulnerability Locator [+Dis] (x3)

Note: You can also use Console - Tactical - Energetic Protomatter Matrix Infuser [+Dis] from the Fleet Colony at a slight cost to DPS. These consoles provide a bonus to weapon damage, as well as healing hull and shields when activating special firing modes such as Beams: Fire at Will with energy weapons. Mixing the two types of consoles to maximize offense while providing a comfortable amount of defense is also an option.

Hangars

  • Elite Yukawa Fighters from the Fleet Starbase holding

Bridge Officers

The bridge officer seating of the Cardassian Intel Flight-Deck Carrier allows the use of a somewhat advanced type of build commonly known as Aux2Bat. This involves using two copies of the Engineering skill "Auxiliary Power to Emergency Battery" to reduce cooldowns and cause all bridge officer abilities to be usable more often.

Note that for this approach to be effective, you should slot three Technician Deck Officers into active space slots, of the best quality you can find. They should also have the ability "Bridge Officer power recharges reduced by x% after activating Auxiliary Power to the Emergency Battery." This will allow all of your Bridge Officer abilities to be used more frequently, which can dramatically increase DPS as well as provide increased defense through uptime on engineering and science abilities.

Lieutenant Commander Tactical

  • Tactical Team I
  • Attack Pattern Beta I
  • Beams: Fire at Will III

Lieutenant Commander Engineering

  • Engineering Team I
  • Auxiliary to Battery I
  • Emergency Power to Weapons III

Commander Engineering/Intel

  • Sciende Team I
  • Auxiliary to Battery I
  • Hazard Emitters III

Lieutenant Science

  • Emergency Power to Shields I
  • Auxiliary to Battery I

Ensign Universal/Intel

  • Emergency Power to Engines I

Suggested Upgrades

  1. Replace the Weapons Batteries with crafted Energy Amplifiers from the Beams R&D school.
  2. Replace the Shields Batteries with crafted Reactive Armor Catalysts from the Engineering R&D school.
  3. Replace the Engine Batteries with Deuterium Surplus obtained by completing the Alhena System patrol daily mission.
  4. If you have access to the Temporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator.
  5. Replace one aft-mounted Disruptor Beam Array with a crafted Omni-Directional Phaser Beam Array.
  6. Replace Bajor Defense Hyper-Impulse Engines with Prevailing Fortified Impulse Engines from Competitive Wargames Tier III.
  7. Replace Bajor Defense Covariant Shield Array with Prevailing Innervated Resilient Shield Array from Competitive Wargames Tier V.
  8. Replace one fore-mounted Phaser Beam Array with Terran Task Force Disruptor Beam Array obtainable at Terran Task Force Tier 5.
  9. Replace Console - Engineering - RCS Accelerator with Console - Universal - Assimilated Module from Task Force Omega reputation Tier 1.
  10. Replace one aft-mounted Disruptor Beam Array with a Kinetic Cutting Beam from Task Force Omega reputation Tier 2.
  11. Replace Console - Science - Emitter Array with Console - Universal - Zero-Point Energy Conduit from New Romulus Reputation Tier 1.
  12. Replace one fore-mounted Phaser Beam Array with a Experimental Romulan Disruptor Beam Array from New Romulus Reputation Tier 6.
  13. Replace the Engineer in the Ensign Universal station with a Tactical officer trained in Kemocite-Laced Weaponry I from the Xindi-Terrestrial Lock Box.

Equipment

Fore Weapons
Nausicaan Energy Torpedo Launcher Nausicaan Disruptor Beam Array Disruptor Beam Array Disruptor Beam Array Disruptor Beam Array
Deflector
Elite Fleet Intervention Protomatter Deflector
Impulse
Bajor Defense Hyper-Impulse Engines
Core
Elite Fleet Plasma-Integrated Warp Core
Shield
Bajor Defense Covariant Shield Array
Aft Weapons
Disruptor Beam Array Disruptor Beam Array House Martok Disruptor 360-Degree Energy Weapon
Devices
Weapons Battery Shields Battery Engine Battery Subspace Field Modulator
Engineering Consoles
Cardassian Mobile Torpedo Platform House Martok Defensive Configuration Reinforced Armaments Trellium-D Plating RCS Accelerator
Science Consoles
Nausicaan Siphon Capacitor Temporal Disentanglement Suite Emitter Array
Tactical Consoles
Vulnerability Locator Vulnerability Locator Vulnerability Locator
Hangars
Elite Yukawa Fighters

Bridge Officers

Lt. Commander Tactical
Tactical Team Attack Pattern Beta Beams: Fire at Will
Commander Eng/Command
Engineering Team Auxiliary to Emergency Battery Emergency Power to Weapons Reverse Shield Polarity
Lt. Commander Science
Science Team Destabilizing Resonance Beam Hazard Emitters
Lieutenant Universal
Emergency Power to Shields Auxiliary to Emergency Battery
Ensign Universal
Emergency Power to Engines