Dave (Voleron)

Voleron

Foundry "How-To" resources

February 09 2016
Yeah, the foundry tool is a bit neglected. If you have a chance to play some of the spotlighted or other missions in the library, it might give you an idea of the limitations/possibilities of the editor. Although I'm not new to the foundry, I often learn about new things that it's capable of by playing other people's missions.

If you're trying to build a level that's elevated above the surface of the map, be sure to use the foundation block asset as your ground level rather than the platform asset. This should address the falling through the floor issue, if that's what you're attempting.

I haven't experienced the crashes that you're experiencing, however. It can definitely be a challenging and sometimes frustrating tool to use. Good luck with it! If you have any specific questions that aren't answered in tutorials, feel free to ask them here. There are a few of us like Ali, Midnighttlc, myself and others who have foundry experience and might be able to answer your questions!

Unknown Person

Foundry "How-To" resources

February 08 2016
I've spent all weekend working on a scenario, and at least a third of that time has been spent watching the software crash, reloading the game client and force-verifying, watching the Foundry server sit at the loading prompt, or finally getting into the thing and trying a playtest -- and being either unable to move my character at all, or inexplicably (and helplessly) plummeting to my doom in what should be a zero-gravity environment. WTF?

:angry: If I had known the damn thing was this buggy when I started out, I would have never bothered. But I've got too much effort in it to stop now, so I'll finish the scenario -- if it will let me.
Ali M

alimac30

Foundry "How-To" resources

February 08 2016
Hi Teknomancer,

A long time ago I started creating single-page, written tutorials for the Foundry. I didn't do many, and rather like me they're a bit old and out of date now - the Foundry toolset has certainly been updated since I wrote the tutorials. But there may be something useful there.

foundry101.wordpress.com

I hear what you're saying about the limitations of the Foundry toolset dashing your story-telling hopes. I've been there many times, but I like to be an optimist and believe that limitation fosters innovation.

Keep at it!

Ali
A.J.

xochild

I'll be hosting a trekkie radio programme!

February 07 2016
This is awesome! Any kind of info or page that's not linked to FaceBook someone that doesn't have a FaceBook account can check for updates?
Brian Klotz

DrTheopolis

[EVENT] ACCOLADE HUNTING (& Voth Battlezone)

February 07 2016
Great fun today! thanks for the Accolade run!
Unknown Person liked this
Edited February 07 2016 by DrTheopolis

Unknown Person

Foundry "How-To" resources

February 06 2016
Thanks guys. I took a look at the kirkfat videos, and they've been reasonably helpful (if a bit outdated). I honestly think there should be better and/or more official resources for the Foundry just in general, though.

Here's a big issue I have...a sector map showing which maps are available for space or ground use and/or which are not would be incredibly handy. I may be an old-school trekkie, but I don't know by heart the names and locations of every single star system in the game. I know roughly where on the star map I want stuff to happen, but I don't know all of the systems/planets/stations by name, and it seems like a lot of them are just plain N/A. If you want A to happen in Klingon space, B to happen in Fed space, C to happen in Romulan space, D to happen in a border area etc., there's not really an easy way to filter that sort of thing from what I can see.

After following along with setting up a basic mission (go to the place, do the thing), I'm kind of disappointed. Looking through the toolkit, a lot of what I wanted to do appears to be impossible in the Foundry context, at least in the way I wanted to do it. Looks like the devs keep all the real goodies for themselves, so that we mere mortals can't use everything the game engine is actually capable of presenting in a mission context. Even some of the locations and options I would have liked to use seem unavailable, because reasons. This is forcing me to rework the story itself to make it fit, which is just plain bad design -- story should always drive process, not the reverse.
:angry:
Edited February 06 2016 by Unknown Person
Mark

mark2410

NOW OPEN - OFFICE OF THE SHIPWRIGHT

February 06 2016
if i was just looking for some doff assistance, what info would be required to enable someone to suggest what would be good for me slot into active duty?

atm im basicaly not using any.

toon is a 60 eng, t6 fleet arbiter (the fed battle cruiser) phaser beam arays with 1 torp.
Liam

williamjaneway

[EVENT] ACCOLADE HUNTING (& Voth Battlezone)

February 06 2016
The following tags have been nested in the wrong order: b, b, b, b, b, b
The following tags can not be placed within a specific tag: center in size, hr in b, center in size, center in size, center in size, hr in b, center in size, center in size, hr in b, center in size, hr in b, center in size, hr in b, center in size, hr in b, center in size, center in size

V O T H .. B A T T L E Z O N E

Join us one hour before the Accolade Hunting on the Voth Battlezone to enhance your Dilithium bank balance with this double Dil weekend!



6 people liked this
Jamie

tuvak

Foundry "How-To" resources

February 06 2016
+1 for kirkfat. those were the ones i kept coming across during my searches too...when i made the Bacon Wars saga foundry missions. :-)
Unknown Person liked this
Edited February 06 2016 by tuvak
A.J.

xochild

On weapons modifiers

February 06 2016
I switched almost all of my Science ships over to tetryon-based weapons because of the synergy between the OP science abilities and destroying shields.

I've found plasma to work well with my engineers too, polaron as well. It's also just so colourful ;)
Dave (Voleron)

Voleron

Foundry "How-To" resources

February 06 2016
YouTube has a good set of video tutorials by Kirkfat. Just search STO Foundry Tutorials and his should come up. Once you click on one, his entire library should be accessible through his channel. Watched his myself when I was learning :)

Unknown Person liked this
Gelbin

Gelbin

STO to cease on MAC

February 05 2016
Isn't/wasn't the official Mac client already just running in a Cedega wrapper?

I don't know yet if my irritation with how Cryptic/PWE has handled this will outway my desire to play the game.
Whittier Strong

SiranNataan

Foundry "How-To" resources

February 05 2016
It would take a dig, but someone here once posted a step-by-step list that looked promising. I find most of the videos out there are just cursors flying around screens with no explanation of what they're doing.
Unknown Person liked this
Whittier Strong

SiranNataan

STO to cease on MAC

February 05 2016
I find it interesting that a developer is recommending Wine and similar software. I would think the developers would be disinclined to vocally support nonstandard software.
Unknown Person liked this
Gelbin

Gelbin

STO to cease on MAC

February 05 2016
Well this seriously sucks. I really enjoyed this game. Looks like I'll now have more space on my hard drive.

Unknown Person

Foundry "How-To" resources

February 05 2016
I'm working on a generic/cross-faction storyline that I'd like to translate into a Foundry mission, but the thing itself isn't very intuitive and I'm just not sure where to start. Of course, I won't even try mission creation until I have the story more filled out, because without that why even bother?

My question is this: what are some good learning links for Foundry mission creation? Stuff that covers the basics of the UI, triggers, usable elements and so forth. What I'm looking for is basically a series of links that could be used as a sort of "Foundry for Dummies" (as was mentioned in an old thread here). Does anyone have any good resources like that for the Foundry in its current state?

Unknown Person

STO to cease on MAC

February 05 2016
Well this is bad news for me.

I'll have to reinstall windows again on my Mac and dual boot for a while. Hopefully it won't close down before I get a chance to do that!

/sademote
Unknown Person liked this
Iain Smith

eazzie79

STO to cease on MAC

February 05 2016
If you are unaware STO is to cease on the MAC client as of 02/05. Here is important info. if you are a MAC user.

Hi Captains,

We wanted to come back to follow up on where we currently are with the Mac version of Star Trek Online. As some of you are aware, we had issues in the recent past that affected our players from launching the client and playing Star Trek Online. We were able to work with our partners to bring the game back up and deliver all the previously available promotions that were unattainable by those players.

Following these issues, we looked at our Mac support overall and determined that we cannot promise to deliver an experience on Mac that meets our expectations of quality. After heavy consideration, we have decided to end support for the Mac version of Star Trek Online on February 5th. No other version of Star Trek Online is impacted.

Here are some important notes as we shut down Mac support:
The Mac client will be unavailable for download starting on February 5th.
Anyone with an existing Mac client will be able to play, but the game will become permanently unavailable via our mac client by Spring of this year.
We will be shutting off C-Store for all Mac users to prevent players from continuing to make purchases before it permanently shuts down.
We will be processing reimbursements and refunds over the next few weeks.
We will be canceling and refunding any active recurring subscriptions purchased between October 1, 2015 and today, including Lifetime Subscriptions. If a payment was made other than a credit card or Paypal, the value of the subscription will be reimbursed to your Arc Account Balance.
We will be reimbursing any Zen that was purchased through Arc or Steam between October 1, 2015 and today to your Arc Account Balance.
We will be reimbursing the value of any Packs purchased through Arc or Steam between October 1, 2015 and today to your Arc Account Balance.


For those looking ton continue to play our game after we shut down the Mac client, we would recommend using any of the popular programs to simulate a windows environment on your Mac, including the free software Wine.

We appreciate all the Mac Captains who have flown through the galaxy with us since 2014.

Perfect World Entertainment


If you have any questions regarding your accounts or subscriptions, please contact our support team through https://support.arcgames.com/

STO forum link: http://www.arcgames.com/en/forums/startrekonline/#/discussion/1211294/mac-closure-notice
2 people liked this
Edited February 05 2016 by eazzie79
Iain Smith

eazzie79

Destination Star Trek Brum!

February 05 2016
Quote by CapnBranFlakes
I may be able to make this one, actually. Stay tuned!

Cheers,

Brandon =/\=


:)
Unknown Person liked this
Brandon Felczer

CapnBranFlakes

Destination Star Trek Brum!

February 05 2016
I may be able to make this one, actually. Stay tuned!

Cheers,

Brandon =/\=
Unknown Person liked this