Jay Eudy

Six-of-Nine

Re: Introduction to Chox, and the Vardinain race

July 07 2010
Not sure if it'll work, but I attached male and female templates to this post.
Jay Eudy

Six-of-Nine

Re: Introduction to Chox, and the Vardinain race

July 07 2010
Sure thing. For the race, I was thinking the base color shoudl stay green, and the spot pattern shoudl be the same, but can be any color, and to use the same ridges and all that as the template. Want male or female template? Or both? PM me your email, so I can email you the template.

PS, I've got another race or two I'll be writting up posts about.
Eric

chemkarate

Re: Introduction to Chox, and the Vardinain race

July 07 2010
Wow, that's really cool! I love how you adapted that Underspace concept. Both of my toons are Aliens, so I really like it when people make original races, and I like it even more when people think up cool backstories for those races.

I may definitely take you up on your offer. I'd like to have one of these as a BO!
Jay Eudy

Six-of-Nine

Re: STO Fourms Sigs: Show Youre Fleet Pride!

July 07 2010
I ended up fixing it just by removing the last line, since the end of a post doesn't really need a border in the Sig.
Andrew Isaacs-Smith

Khyfa

Re: This is a bad post.

July 07 2010
How can we turn your bad posts frown upside down Sad Sally?!
Seannewboy

Seannewboy

Re: Introduction to Chox, and the Vardinain race

July 07 2010
Wow very nice.

Re: STO Fourms Sigs: Show Youre Fleet Pride!

July 07 2010
Try this. I removed some of the differing colors so that it fit on the line requirement. I think that was implemented after this was created.

[B][center]======================================[/center][/B][b][CENTER][FONT="Arial Black"][COLOR="Red"]Sto[/COLOR][COLOR="Orange"]ne[/COLOR][COLOR="Yellow"]wa[/COLOR][COLOR="SeaGreen"]ll[/COLOR][COLOR="Blue"] Fl[/COLOR][COLOR="DarkOrchid"]eet[/COLOR][/FONT]
[FONT="Arial Black"][COLOR="White"] =/\= [u]Strength in Diversity[/u] =/\= [/COLOR][/FONT][/B][COLOR="white"][url=http://www.stonewallfleet.com/]Click Here and Join the Largest GLBTA Fleet Today![/url][/center][/COLOR][B] [center]======================================[/center][/B]
Edited July 07 2010 by nicholasjohn16
Pete Spreadborough

Pete_jhS

Re: Introduction to Chox, and the Vardinain race

July 07 2010
Nice! :-D Love the thought and effort you've put in! Full marks for producing your own race with a proper, and interesting, back-story. As opposed to my beta [pre-Joined Trill current main] alien character, which I designed to look 'faintly odd' and whose entire back-story was:
Jay Eudy

Six-of-Nine

Re: STO Fourms Sigs: Show Youre Fleet Pride!

July 06 2010
I get this:

The following errors occurred when this message was submitted:
Your signature contains too many lines and must be shortened. You may only have up to 10 line(s)

But I copy/pasted exactly what was posted in this thread.
Jay Eudy

Six-of-Nine

Re: Introduction to Chox, and the Vardinain race

July 06 2010
To anybody wishing to create a Vardinain character, please let me know, and I'll provide template files.
Jay Eudy

Six-of-Nine

Introduction to Chox, and the Vardinain race

July 06 2010
My toon Chox (pronounced Cox) is of the Vardinain race, hailing from planet Vardinaia, located in the distant Delta Quadrant.

A thousand years ago, the Vardinain race, hailing from planet Vardinaia, located in the distant Delta Quadrant, were neighbors and uneasy allies with the Vaadwaur (http://memory-alpha.org/wiki/Vaadwaur). Eventually the Vaadwaur began their turn to conquest, and the Vardinains knew that their planet would be one of the first to fall.

They sent a young scientist by the name of Chox to infiltrate the Vaadwaur to steal their Underspace technology. Chox's mission was a success, and she was then assigned to reverse engineer the technology, and adapt it to a way of saving their entire world. What they accomplished was no small feat. They were able to transport their entire planet through an underspace corridor. This was no ordinary corridor though.

The original plan would have had their planet pass through the corridor as a normal part of it's rotation path, and emerge in a nearly identical system, and continue the same rotation, around a new star. The plan worked well, successfully relocating their race at the other end of the galaxy, far from the normal reach of the Vaadwaur, however, there was an unforeseeable side effect of moving such a large amount of mass. The corridor became displaced in time, moving their world nearly a thousand years into the future, as well as to the other end of the galaxy.

The new location of Vardinaia places it in the vicinity of the Briar Patch, in the Sirius Sector Block of Federation space.
The passage through Underspace also caused some moderate geological and environmental side effects, causing pollution and minor earthquakes.

Chox, as project leader for the transport of their planet away from the Vaadwaur, also served as the official scientific contact with the Federation during the relief efforts to restore her world's natural ecosystems. During this time, she grew a great respect for the Starfleet Officers that helped her home to regain is strength and beauty. Once the restoration was complete, she submitted her application to enlist in Starfleet, along with hundreds of others in her race.

Physically, her race tends to be tall and thin, they have lobed heads, skin coloring that is primarily green, with highlights of almost any color. They have no ears, and share the same distinctive ridges on their faces and foreheads. [file name=Vardinain-20100818.zip size=47680]http://www.stonewallfleet.com/media/kunena/attachments/legacy/files/Vardinain-20100818.zip[/file]
Edited August 18 2010 by Six-of-Nine
Matt Litchfield

H4z

Re: Bank Rules

July 06 2010
My issue was that I typically put in a LOT more than I withdraw. I too rely mostly on drops. Only from time to time would I look in the Fleet Bank for an item such as Stem Bolts or a console. The logs verify that type of activity but after looking at them once, I would not want to audit them to report a problem, ugh.

I think the only reason I noticed it was because of my "oops" when I tried to keep stacking something that was already at its stack limit. It swapped and I'm guessing counted each item and not the stack. That's of course a guess based on my last experience.

Regarding the current set, the consumables could be an issue I guess depending on the combination of eps you do in a given day. I assume the limit is per day? Like I said, for the way I play, this is typically a non-issue and the "oops" just really messed things up for me. Oddly, I was still able to put the stack back in but the damage was already done by that point.

Re: Bank Rules

July 06 2010
No one but Officers have the ability to withdraw energy credits from the fleet bank.
Sam

Gravitos

Re: Do me a favs

July 06 2010
Do NOT feed them after midnight.
Sam

Gravitos

Re: Bank Rules

July 06 2010
The limits that are there seem fair. If someone is pulling out 10 things in the rank tabs I would hope they are putting something back.

Besides, a lot of what you could need drops in game or is a reward for a story arc. I'd be more worried about someone hoarding energy credits to buy the uber purple gear on the exchange. *that is if you can withdraw credits since i've never tried or had need to.*

Re: Bank Rules

July 05 2010
Do you think the limits should be less strict?
Matt Litchfield

H4z

Re: Bank Rules

July 05 2010
Thanks for the clarification. I knew the rules couldn't have been that strict. Still leaves me weary of using the bank.
Pete Spreadborough

Pete_jhS

Re: Upcoming Events!

July 05 2010
@bfelczer: Are todays STF runs still on? No one seems to know.
Wolf

AmericanWolf

Re: ((Anyone interested in roleplaying?))

July 05 2010
Count me in...