Gavin

GavinX

Re: Anyone Beta Testing?

June 23 2011
Finaly got the Client, now i have to wait till 6PM today for the UK servers too open :(, but the test is for around 30days which is alright :)
Edited June 23 2011 by GavinX
Gavin

GavinX

Re: Anyone Beta Testing?

June 23 2011
i only signed up to TOR website in May also.^_^

Still not played it yet, the client is downloading. I hate closed Beta clients they always take for ever.. it was the same with Tera, FFXIV and RaiderZ. btw im running a RaiderZ CBT server if anyone is intrested in that game look at my other post called RaiderZ for a game vid.
Edited June 23 2011 by GavinX
JT

Varel

Re: Anyone Beta Testing?

June 23 2011
Quote by GavinX
I just looked in my inbox and to my surprise i had my closed beta invite ^^. The client is going to take forever to download tho >.>


I just need to say that I'm SOOOOO jealous right now....
Kyle

QiqJoe

Re: Enterprise F Design Evolution: Part 2

June 23 2011
I agree with most people's assessment of the Enterprise aft. It reminds me of the things with the big mouth-claw that infected all the higher-ups in Starfleet Command by hooking onto their spine/brain stem/neck in the early seasons of TNG. I just can't get that image out of my head. I want to concentrate a phaser on it so it'll expose the creepy alien bug inside then explode.

Re: Enterprise F Design Evolution: Part 2

June 23 2011
I was really unimpressed by the rendering done by Thomas the Cat, but the 3D model at the end looks really good. Can't wait to see what the rest looks like.
Josh

JoshyPA

Re: Anyone Beta Testing?

June 23 2011
I check my email every day hoping for a beta invite! All the E3 sneak peeks were so awesome that I'm even more excited about this game.
Seannewboy

Seannewboy

Re: Star Trekian Birthday's-Master List

June 22 2011
4 for today.

Unknown Person

Re: Heretic has posted a preview of the Doff system

June 22 2011
This looks really good, I see this new system as a way balancing out my character by allowing more skill points to be available towards ground mission traits that are good for STF's while not sacrificing power to my ship and space abilities for PVP.

Unknown Person

Re: Enterprise F Design Evolution: Part 2

June 22 2011
The render does look good but the back end did give me slight pause. I thinka shuttle bay could be worked in there though (not saying I hated it) The neck does look to be a lot thicker that it was before from the front view which I'm not liking as much. I think they need to make the dual neck a little thinner so that if the saucer does deparate it becomes a warp ring for the saucer. Although we do have to keep in mind that this ship is going to be a little bit bigger than the D so its fracking huge! So it's undertandable why the neck is as huge as it is.
Dave

Altimus

Re: Enterprise F Design Evolution: Part 2

June 22 2011
Taking a step back from the design aspects, I'm a bit confused about the point of this.

There are lots of rumors going round that this will be available to players as a reward for a series of missions, but why do this? At the end of the day they have another engineering ship, whilst there are no new science or escort ships.

Even if they do create new ships for Tact and Sci, we will still have loads of people flying around in this new style ship within a day of release.

I for one would really like to see some ships in game that we can't play. I want missions where things are going badly and a ship from starfleet warps in to assist and we get that "Sir, there's another ship coming in. It's the Enterprise!" moment like at the beginning of First Contact.

I'd like to feel awe! Not just 'Oh, another ship.'
Will Tubbert

MarkNine

Re: Enterprise F Design Evolution: Part 2

June 22 2011
I had liked the initial renderings that had been done with the first Dev Diary, then was really disappointed with the clay model.

The evolved rendering at the end of the second Dev Diary gives me hope again. I so prefer the elegant and graceful curvature in the 3/4 beauty shot of the digital render to the spikes, scoops, and fat neck of the clay model.
Louie Sierra

Lugo

Re: Enterprise F Design Evolution: Part 2

June 22 2011
You're right. Not a fan of that thing's rear end. Some sort of claw-looking camel toe thing. Not working for me at all! :ohmy:
Grayson

renegadejtx

Re: Enterprise F Design Evolution: Part 2

June 22 2011
I posted this in the forums...

Agree with the design mantra and even the cars that give the inspiration to the mantra... but WHAT is going on in the aft section guys? The part where it's cut inward, where typically, shuttlebays are? That one section just really rubs me wrong on the design, yikes. Hopefully, that will be able to be swapped out. It has no Trek inspiration at all, certainly not from a previous Enterprise.

I know she's meant to explore, but let's face it, the game has us blasting things a LOT... so, where are the weapons on this lady? Has any thought been given to the torpedo launchers and their placement? Or the phaser strips? Lines for each of these weapons are pretty clearly defined in previous incarnations.

Any thought given to Saucer Separation? And where those lines might be? I know they at least had theories for that for the Sovereign Class. This would then beg the question of whether or not there is separate propulsion for the saucer or stardrive sections, and where is this all housed?

Also not warm feelings about the cap over the navigational deflector array... it seems a bit harsh on the painted clay model, but less so on the render. I hope the render wins out.

I really wished that the saucer would not take the cue to become pointy, like so many other Starfleet designs have.

Last gripe on the painted clay model... the dual necks almost look too fat on the fore view, and almost make the nacelle pylons look too far removed from the ship.

I'm sure these are just my opinions... and I'm hopeful the variant options will accommodate them!
Kahless 2001

Kahless2001

Enterprise F Design Evolution: Part 2

June 22 2011
This was uploaded on the website yesterday and I couldn't find it on the forums yet.

Here is the link to the full article http://www.startrekonline.com/node/2492

However, here is the culmination of their work so far:







I'm of the opinion that the rendered model is definitely growing on me as it's kept a lot of the original style of the design that I liked. The coloured drawing isn't to my taste but it's a different take on the design and I'm pleased that Cryptic are exploring various routes from which to take this iconic ship.
Unknown Person liked this
Edited June 22 2011 by Kahless2001
Gavin

GavinX

Re: Anyone Beta Testing?

June 22 2011
350KB/s for a 12gig file.... not funny when my max speed is over 6,000 KB/s
Harry Fawcett

flounder44

Re: Anyone Beta Testing?

June 22 2011
hah
Gavin

GavinX

Re: Anyone Beta Testing?

June 22 2011
I just looked in my inbox and to my surprise i had my closed beta invite ^^. The client is going to take forever to download tho >.>
Edited June 22 2011 by GavinX
Brandon Felczer

CapnBranFlakes

Re: Star Trek: The Journey

June 21 2011
:ds9:


Episode 306 - Deep Space Nine - "The Homecoming" - 09/26/1993

http://www.allstepisodes.com/megvid.php?n=3201

FKira rescues a Bajoran prisoner of war; meanwhile, an extremist group called the Circle begins to take control of Bajor.


Enjoy!
Brandon Felczer

CapnBranFlakes

Re: Star Trek: The Journey

June 21 2011
:ds9:


Episode 305 - Deep Space Nine - "In the Hands of the Prophets" - 06/20/1993

http://allstepisodes.com/linkdatabasems.php?n=3120

Friction escalates when Vedek Winn arrives on Deep Space Nine and discovers schoolteacher Keiko O'Brien is not teaching about aliens in the wormhole.


Enjoy!
Dave

Altimus

Re: Heretic has posted a preview of the Doff system

June 21 2011
Of course, as I appear to have a Boff addiction, I'm likely to end up with half of Starfleet as my Doffs.

Gonna need a bigger ship!