Nic

nniicc

Re: Sith Guild

December 13 2011
Quote by quantum_666
I still need to be switched over from Knights to Lords. I missed the window apparently.


You don't need to switch. Anyone who signed up for LOS will have to whisper a KOS member requesting an invite, when creating a Republican toon and vice versa.
Doug Goodwin

doogiegood

Re: Our new server

December 13 2011
It is my guess that we will not be able to invite into the guild until launch. So just be sure to make your toon on the server we are on and we will get you invited to the appropriate guild.

I plan on making my toon and will post my toons name for those that will need invites. I am sure the other officers would be willing to do the same.
Unknown Person liked this
Edited December 13 2011 by doogiegood
Paul

Warwidow

Re: Our new server

December 13 2011
Quote by techjo
If we missed the cutoff for the early guild deployment do we just wait till we can log in to the game and whisper an officer for an invite or is there a process for doing that through the website before that point?

(I know, I'm like the little 8 year old jumping up and down outside the toy store waiting for it to open)


Want a cookie little boy?:)
Chris Mello

Bonisagus

Re: Our new server

December 13 2011
Quote by Jared
It's a toxic Cantina from KOTOR. I'm a nerd. But it's better than my friends guild, they got assigned to Space Slug server :P


Does that mean the drinks will be strong?
Paul

Warwidow

Re: What server are the guilds going to be on?

December 13 2011
So we're on Jekk'Jekk Tar I can't login to swtor to check
Xander

XanderXY

Re: Our new server

December 13 2011
Quote by intristin
Not every guild we were chained with has made it. We lost The Prismatic Order, not sure what the full list was as that part of the website seems to be down. But I know they were grouped to us.


That sucks. I played with them in rift. maybe they'll change servers
Chris Mello

Bonisagus

Re: Getting Ready

December 13 2011
Quote by Samhain
Quote by wookie
Amazon.com still havnt shipped...


wont. till the 16th


I had the misfortune of having to order mine from Gamestop. I might see the Second Coming first before I get a ship date.
Xander

XanderXY

Re: Our new server

December 13 2011
Awesome! Glad you thought to check the site. Its like really bogged down atm. Hopefully the game servers run a little better :P
Seannewboy

Seannewboy

Re: Choose your side : Jedi versus Sith

December 13 2011
Unknown Person liked this
Edited December 13 2011 by Seannewboy
Jared Rose

Jared

Re: Our new server

December 13 2011
I wonder too how accurate those numbers will be at launch. There may be more situations like ours where most people signed up for KOS but several are planning on going LOS instead.
Seannewboy

Seannewboy

Re: Sith Guild

December 13 2011
Quote by quantum_666
I still need to be switched over from Knights to Lords. I missed the window apparently. Does anyone know who is in charge of that?

Also is SW:TOR using the same Vent as Star Trek Online? or are we using another VOIP solution?


Vent, same bat channel same bat location.
Seannewboy

Seannewboy

Re: Our new server

December 13 2011
Quote by wookie
According to swtor.com there are 63 pre-built guilds on the server.
Adding up the numbers of members in each guild pre-launch we have
1239 Empire players in 30 guilds.
2387 Republican players in 33 guilds.
This gives the server a 2:1 faction imbalance favoring the Republic.

Also on server are Rough Trade and taint.


Darn it, no way you Republican scum will provide a challenge at that ratio, your going to need 4 to 1 just to come close to beating the Empire.

Still i cant wait to get on Jekk Jekk Tarr.
Jared Rose

Jared

Re: Our new server

December 13 2011
Quote by Xcentric
Quote by Jared
It's a toxic Cantina from KOTOR. I'm a nerd. But it's better than my friends guild, they got assigned to Space Slug server :P


I'll show you my space slug if you show me yours... ;)

That seems like it woulda been a good fit.


You've convinced me I am in the wrong, sir!

lol, but I agree I'd rather be on a server that some 12 year old isn't going to log in for the first time and choose it because it sounds cool.
Nic

nniicc

Re: Guild item management? (Also idle chatter pt 2)

December 13 2011
Quote by Liastnir

So, I understand we don't have a guild bank or ship/hall/cantina at launch.


In this interview with IGN, James Ohlen says: Guild functionality is something that we're working on right now. The first piece of guild functionality that we want in the game is guild banks. We have a team that's essentially just going to be pumping out new guild functionality on a regular basis.

Uhm... what exactly is a guild bank? Can we borrow crafting resources and pay back later with a huge interest?
Eric

chemkarate

Re: Rick Perry's latest attack on human intelligence

December 13 2011
YES! LOVE IT!
X Centric

Xcentric

Re: Endgame/Raiding for KOS

December 13 2011
Quote by techjo
Quote by Xcentric
To be clear, my understanding is
a) they plan on adding dual speccing AFTER launch
b) it will be limited to the skill trees within your AC. So a Consular Sage can't have a Consular Shadow dual spec, but CAN have say a Sage Healer and a Sage DPS dual spec.


Nice! That's exactly the way I was hoping it would work. I learned the hard way during beta that our commitment to an AC is permanent! (which is why I had to level a 2nd Consular to try Sage instead of Shadow, oops) :blush:

I'm happy that it is something to be included even if we won't have it at launch. Heck, we need some time anyway to experiment with our talents and get to know our play style.

This link has been very useful to me lately, btw:
http://www.torhead.com/skill-calc


as a completely unrelated aside, except for the fact that my twin-blade lightsaber kept piercing my twi'lek's brain-tails (which drove me a little nuts), I found the shadow really fun. So far all the classes seem pretty damn fun. But I have to remember that I still have new game crush. We'll see what happens when the new meat excitement brain chemicals wear off.
Eric

chemkarate

Re: Mass Effect 3

December 13 2011
I'm avoiding all trailers, but I'm definitely excited for this game. I mostly enjoyed ME, but it was ME2 that made me a fan of the series. I can't wait to play this game.
Joseph

techjo

Re: Endgame/Raiding for KOS

December 13 2011
Quote by Xcentric
To be clear, my understanding is
a) they plan on adding dual speccing AFTER launch
b) it will be limited to the skill trees within your AC. So a Consular Sage can't have a Consular Shadow dual spec, but CAN have say a Sage Healer and a Sage DPS dual spec.


Nice! That's exactly the way I was hoping it would work. I learned the hard way during beta that our commitment to an AC is permanent! (which is why I had to level a 2nd Consular to try Sage instead of Shadow, oops) :blush:

I'm happy that it is something to be included even if we won't have it at launch. Heck, we need some time anyway to experiment with our talents and get to know our play style.

This link has been very useful to me lately, btw:
http://www.torhead.com/skill-calc
Patrick

Van

Re: Our new server

December 13 2011
Woot awesome! I have friends in Rift and WoW waiting to hear the server the LGBT guilds will be on at live.

And I agree, better to be on a server name that most won't flock to, keep those 12 year olds on the nice named servers. LOL
X Centric

Xcentric

Re: Our new server

December 12 2011
best to be on a server that regular 12 year old fanboys won't flock to. Better that people come to our server cause it's the unofficial lgbt server! :)