Re: Our new server
It's a fine line.
You can't have too many people on one server because it cripples the servers performance making it unplayable for a lot of players. You can't simply open more servers because this can cripple the game post launch, it's HORRIBLE to play on a server that is a complete ghost town and can totally destroy the MMO experience (I'm looking at you Warhammer Online). A lot of people still try and get into the "main" servers, despite the queues, because of this reason, rendering new servers pointless.
But Aldente is right, I won't be playing the game if there's still queues after the initial launch period has come and gone but it's to be expected with the sheer amount of people "trying out" the game and hammering it hard.
Try and keep your chin up, Ventrilo can be a lot of fun while stuck in a queue. Just saying.
Sad part is the way they have it set up with multiple instances per planet they can easily expand on each server they are just choosing not to. What should be happening is like when you go to change which one you are on in the planet those get full and you can't move to them not just get in.