Jay Paul

ZavianThule

Re: Cross-Faction Credit Swap

January 14 2012
I'm on Zavian (Empire) now. ;)
Patrick

Van

Re: Splitting KoS into Sub Guilds?

January 14 2012
I may not agree with the officers choice or think it's a good thought out plan but as a captain I'll support it. With that said my humble opinion is.....

Sorry I have to agree with others, not a good move to split the classes.

I know we are not "other" guilds but other guilds do exactly what has been mentioned...start a new guild and invite new members and alts to that one.

No one feels alienated or segregated or like they are not part of KoS when invited to the newly created over flow guild. And guess what...so folks missed out on joining KoS at the go live it happens as guilds grow.

Creating a new sub guild is the way to go and those joining never feel left out since everyone understands the cap limits on guilds.

We all stay connected via the stonewall channel (that is if folks will join it) so no one should feel like they are not part of the guild.
Unknown Person liked this
Edited January 14 2012 by Van
Patrick

Van

Re: Cross-Faction Credit Swap

January 14 2012
Woot Ghideon! This is Querelle, Theodin Republic side! Let me check the name of my sith warrior and I'll msg ya in game.
Patrick

Van

Re: Captains please read

January 14 2012
Love the idea and sorry I'm not doing more. I want things to settle down before I really jump in and make a splash.

Times on: I'm East Coast so look for me around 5:30pm - 10pmEST M-F. All different times on the weekends

Days: umm...probably to many...7 days a week :woohoo:

Faction: Republic for now. (not sure where my empire toons will eventually land)

FYI to everyone. I tend to get into the npc's dialog so I'll probably miss tells in the guild chat or private tells. Please don't get upset, I'm not ignoring you just send me another msg and ask me to wake up. :)
2 people liked this
Jay Paul

ZavianThule

Re: Cross-Faction Credit Swap

January 14 2012
Of course! Hit me up on Ghideon (Republic) or Zavian (Empire). I'll be on for a few hours this morning playing Ghideon.
Patrick

Van

Re: Cross-Faction Credit Swap

January 14 2012
I would like to get a few extra credits on my newly started sith warrior. Thou he's still at the starting planet. Not looking to trade to much maybe around 5k or so. Let me know if your interested?
Jay Paul

ZavianThule

Cross-Faction Credit Swap

January 14 2012
I've been looking to start my Jedi Sage on the Republic side. I have a Lv 32 Sorcerer on the Empire side.

If anyone would like to trade Empire credits for Republic credits, let me know! I'd really like to have more extra cash on my Sage. ;)
Joshua (Zepari)

Zepari

Re: Captains please read

January 14 2012
Why just keep it to Captains? This is a great idea and a way for members to find out which officers and Captains are normally on when they play. However, officers and captains don't have to post here if they have no regular play times.

Please understand that we all play at different times from what we post here from week to week. This is not a list of when we will be on, more of a guide to when we are most likely to be on.

Times & Days: 6pm - 12pm GMT (Mon - Fri) and 3pm - 12pm GMT (Weekends)

Factions: I play equally on both sides, so if you don't see me I'm probably on the other side, lol.
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Unknown Person

Re: Splitting KoS into Sub Guilds?

January 14 2012
Techjo,

I'm sorry that you feel "alienated and segregated" from the friends you've made but I think that's more of a outlook problem and not actually to do with how we are settings things up.

We aren't breaking the community into two, it remains one whole guild and friendships made can still be nurtured the exact same way as before. Nothing is stopping anybody from playing with anybody they want to play with.

It sucks that you won't be able to see Member Notes, It sucks that you won't be able to look down a list and see who is online (Your friends list is handy for friends, btw) but these are small problems in an MMO environment. MMO's have been around a long time and member notes to identify who people are just didn't exist and yet people still managed to make friends and know who their alts are. You'll do it without effort, you get used to peoples names and how they talk.

As for this "Not being what you signed up for", I'm sorry if you feel that way but I full hearty disagree. You and the rest of our membership signed up so you can play their favourite MMO with a fantastic group of people. You can play without fear of harrasement, with as much openness as you want to have, in a complete casual no-pressure environment.

We deliver this to the best of our ability and will continue to do that until the end of days. Nothing has changed in this regard with the alt guilds.

Re: Splitting KoS into Sub Guilds?

January 14 2012
Quote by techjo
Why are we not just creating a sub guild and adding new members there? Also we can give current members of KoS the option of moving to the new guild but splitting the current KoS guild by Class is something that really concerns me. That's not what I signed up for.

I did a lot of research and reading on these forums weeks before the game was released to decide which guild to join. I joined here and I've been very happy so far and have enjoyed getting to know several new friends. Now I can't be in KoS because I'm a trooper?? Honestly, this makes me feel very alienated and segregated from the guildies that I've been playing with and getting to know over the last month.

If I'm in a different guild from my friend that is playing another class I can't look in the guild roster and see if they are on-line or look at the in game notes to remind me of their forum name. With so many new people in a new game this is the only way currently we have in game to keep track of who we're talking too, especially with everyone having multiple alts.

At least let the people that are already in KoS stay there and just start filling up the new guild. It makes more sense all around and it's less work for the officers.

Maybe I'm just tired and this is catching me totally off-guard but splitting current guild members in two makes no sense to me. In fact, it bothers me a lot.

BTW, if there is anything I can do to help in any way I will.


If we were to do as you suggest and just create a new guild and start inviting new characters into it instead, would you not run into the same problems later (not being able to view the guild roster, see who's online and their in-game notes) when you create a new alt and have to be invited into the alt guild?

If we were to simply stop inviting new characters into Knights of Stonewall and only invite new characters into the new guild, wouldn't that mean new players just joining us aren't able to be in Knights of Stonewall just because they didn't join in the first month? Is that a better solution? If so, for you or the new members?

We won't be segregated. We still have Stonewall channel to talk between one another, organize groups and chat with our friends. For a guild as large as ours, we don't view the actual ingame guild as what we are. We span many different in-game guilds, factions and even games. Instead, we see the guild as the organization that binds us, in and out of the game, that we all are part of. Don't let the title above your character fool you, you're still a large part of Knights of Stonewall.

The switch won't be forced or required. We'll simply be asking those willing to switch their non-force characters over to Soldiers of Stonewall.
Jon

Justjon

Re: Splitting KoS into Sub Guilds?

January 14 2012
Quote by techjo
I have family in town from out of state for my Mom's 75th birthday this weekend so I'm playing catch up here.

Why are we not just creating a sub guild and adding new members there? Also we can give current members of KoS the option of moving to the new guild but splitting the current KoS guild by Class is something that really concerns me. That's not what I signed up for.

I did a lot of research and reading on these forums weeks before the game was released to decide which guild to join. I joined here and I've been very happy so far and have enjoyed getting to know several new friends. Now I can't be in KoS because I'm a trooper?? Honestly, this makes me feel very alienated and segregated from the guildies that I've been playing with and getting to know over the last month.

If I'm in a different guild from my friend that is playing another class I can't look in the guild roster and see if they are on-line or look at the in game notes to remind me of their forum name. With so many new people in a new game this is the only way currently we have in game to keep track of who we're talking too, especially with everyone having multiple alts.

At least let the people that are already in KoS stay there and just start filling up the new guild. It makes more sense all around and it's less work for the officers.

Maybe I'm just tired and this is catching me totally off-guard but splitting current guild members in two makes no sense to me. In fact, it bothers me a lot.

BTW, if there is anything I can do to help in any way I will.


This solution was made because even as we speak we literally have 19 spots open till we hit cap. With the game limitations in UI it makes a lot of things difficult. Like knowing who is active vs who isn't.

The big issue with new members going into another guild is the sense they are in an inactive guild or being secluded. This way you would hopefully have a good amount of people split between them at least at peak times. With putting alts in another guild it becomes a switching of whats a main what is an alt. Trying to pick a main (which someone like me and I know of a few others are leveling 6 characters almost side by side due to being invested in the story line) can be tough.

As far as helping they are currently recruiting for officers and Captains so I would suggest checking those threads out if you want the responsibility. Other than that the UI and Guild System really need some TLC and till they get some really no choice is going to be a clear correct one without some down falls equally to it.
Edited January 14 2012 by Justjon

Unknown Person

Re: Star Trek: The Journey

January 14 2012
:voy:


Episode 493 - Voyager - "Dreadnaught" - 02/12/1996

http://www.allstepisodes.com/megvid.php?n=4217

A highly advanced Cardassian AI missile that had been reprogrammed by B'Elanna Torres is found in the Delta Quadrant.


Enjoy!
Jon

Justjon

Captains/Officers please read

January 14 2012
I haven't been asked to do this nor is this anything official so it is completely voluntary. I thought it might be helpful to the officers if we responded to this with our typical times we play the game. This isn't a set in stone schedule of when you will be on but may help the officers in actively seeking Captains to fill in obvious gaps where there is no one on to help. So what I'd like is the following...

Times:

Days:

Faction:


_____________________


My times typically vary (I have sleep issues) but majority of the time it is...

Everyday, 5pm-9am CST, Love toons on both factions equally so I swap throughout the night lol.
4 people liked this
Edited January 14 2012 by Justjon
Joseph

techjo

Re: Splitting KoS into Sub Guilds?

January 14 2012
I have family in town from out of state for my Mom's 75th birthday this weekend so I'm playing catch up here.

Why are we not just creating a sub guild and adding new members there? Also we can give current members of KoS the option of moving to the new guild but splitting the current KoS guild by Class is something that really concerns me. That's not what I signed up for.

I did a lot of research and reading on these forums weeks before the game was released to decide which guild to join. I joined here and I've been very happy so far and have enjoyed getting to know several new friends. Now I can't be in KoS because I'm a trooper?? Honestly, this makes me feel very alienated and segregated from the guildies that I've been playing with and getting to know over the last month.

If I'm in a different guild from my friend that is playing another class I can't look in the guild roster and see if they are on-line or look at the in game notes to remind me of their forum name. With so many new people in a new game this is the only way currently we have in game to keep track of who we're talking too, especially with everyone having multiple alts.

At least let the people that are already in KoS stay there and just start filling up the new guild. It makes more sense all around and it's less work for the officers.

Maybe I'm just tired and this is catching me totally off-guard but splitting current guild members in two makes no sense to me. In fact, it bothers me a lot.

BTW, if there is anything I can do to help in any way I will.
Unknown Person liked this
Edited January 14 2012 by techjo
Will Tubbert

MarkNine

Re: Splitting KoS into Sub Guilds?

January 14 2012
Quote by Justjon
Quote by Sidanis
Just to point something out quickly, I noticed that there is no way to know when was the last time a character was logged on.
It's probably going to be a small nightmare when the time comes to start pruning the guild roster for inactives.

Anyway, I hope you guys have started thinking of a name for the Imp side...I heard there was a backup guild named Masters of Stonewall, perhaps we poor little imps could get it for our BHs and IAs :P


See and here I was thinking Legion of Stonewall hehe.


Oooh. I likey. But that's just me. Seems fitting!
Jon

Justjon

Re: Splitting KoS into Sub Guilds?

January 14 2012
Quote by Sidanis
Just to point something out quickly, I noticed that there is no way to know when was the last time a character was logged on.
It's probably going to be a small nightmare when the time comes to start pruning the guild roster for inactives.

Anyway, I hope you guys have started thinking of a name for the Imp side...I heard there was a backup guild named Masters of Stonewall, perhaps we poor little imps could get it for our BHs and IAs :P


See and here I was thinking Legion of Stonewall hehe.
Sidanis

Sidanis

Re: Patch 1.1 already?!?!?!

January 14 2012
Better yet...GUILD BANKS are coming /happy_dance

March promises a new planet, warzone, operation, guild banks… And then there’s the updates they’re already working on for next year. You can see the accompanying trailer below.


Source
Sidanis

Sidanis

Re: Splitting KoS into Sub Guilds?

January 14 2012
Just to point something out quickly, I noticed that there is no way to know when was the last time a character was logged on.
It's probably going to be a small nightmare when the time comes to start pruning the guild roster for inactives.

Anyway, I hope you guys have started thinking of a name for the Imp side...I heard there was a backup guild named Masters of Stonewall, perhaps we poor little imps could get it for our BHs and IAs :P
Edited January 14 2012 by Sidanis
Jon

Justjon

Re: Splitting KoS into Sub Guilds?

January 14 2012
Quote by Cencid
My main concern with this is Guild Capital Ships. In addition to the Ships, there may be a perk system similar to WoW, which includes guild leveling and abilities. One guild is going to have more active members than the other which will lead to obtaining these perks faster and will make it "better than" the other.

Has having one guild for main characters and another guild(s) for alt characters been discussed?


As far as I am aware this solution is more of a what can we do based off what we have now. As we are one unit it is being looked at that way. Right now guilds have no benefit other than guild chat and a title. When/If they release a perk system then the situation will have to be revisited as far as balance and the player base we have at that time. I know from what I have seen and heard it is always what is better for everyone. So if a guild imbalance is had and a perk system is release we will figure out how to balance it so all of our members benefit as equally as possible.

I also realized today that by having guild names similar to our classes we are attracting people to us from starting areas and while venturing to class quests. So ultimately this system I believe is going to benefit our growth even more in the long run. We are 3 weeks into the game at this point at the rate at which we are growing I honestly wouldn't doubt if we had to get another guild by the time any other perks were released.

Hopefully Bioware will improve some of the in game statistical part of the guild information. As this will help a lot when it comes to figuring out what is best. I think in order to be prepared for the future though we just need to keep the line of communication open and continue to direct people to the website. This will help any future changes be able to be discussed and resolved easier.
Unknown Person liked this
Doug Goodwin

doogiegood

Re: Splitting KoS into Sub Guilds?

January 14 2012
Since it hasn't been mentioned and so there is no confusion. I have stepped down as an officer. Thanks to everyone for all their help while I was an officer it was greatly appreciated. So that I could focus on game play and not play officer after I stepped down, I have removed my toons from KOS/LOS. I will still be ingame, but I will be playing with some friends in a small guild. I am available to team up if you would like.

I am not totally gone, I still have toons in SWF and will be around. Just need a break.

Thanks

Doogiegood
Unknown Person liked this