Patrick

Van

Re: Datacron Saturday!

January 21 2012
Sounds like fun. I have plans to knock out some quests with friends but that will be a little bit after 2or3 EST today.

I don't know if Theodin is the correct level to help you, 37. But I'll give it a try and if there are higher levels who can go I'll bow out to make room in the grp for them.

I have the hardest time finding datacrons, my sense of direction is not the best. lol
Kevin McHutchison

SorenStarkiller

Datacron Saturday!

January 21 2012
Okay guildies since Guns for Hire was a little quiet I am issuing an invitation to hunt for Datacrons this afternoon. I am free all day after 1:30PM EST and want to help anyone stuck on datacrons that they can't find, or haven't caught up on yet. Let me know either in this post or with a tell when I sign online today and I will come help you.

Also tonight I am turning in a very difficult datacron on Belsavis. I will need the assistance of at least two higher level guild members to get through the cave to get to the turn in point. Any lower level members are welcome to join us and follow close to our cleared out path. Anyone in the area will be able to grab the datacron once its active. I have the 4 Rakata cubes needed I just need to get through the cave, so I am extending this invitation to all who want a free datacron without the hassle of jumping or hours of searching for these wretched cubes.

I look forward to helping everyone with these hard to find treasures.

-Kevin ~ Captain Xal Starlighter

As an added incentive I have calculated just how much extra stats I have recieved from collecting the datacrons throughout my game play.

Right now with all of the Datacrons collected up to the planet Belsavis I have gained:

Cunning - 20

Presence - 20

Endurance - 22

Willpower - 18

Strength - 22

Aim - 20

Blue MS - 2

Red MS - 2

Yellow MS - 2

Green MS - 1

There are still 18 Datacrons to go for me so you can see how these add up nicely. The final Datacron is one that adds +10 to all stats and is waiting for the entire guild to get together on the Republic Fleet.
Unknown Person liked this
Edited January 21 2012 by SorenStarkiller
Joshua (Zepari)

Zepari

Screenshots!

January 21 2012
Hi everybody, I thought I would open a thread for members to post their best screenshots.

We will soon be arranging social in-game get togethers, as suggested already, as we are confident that a majority of the guild now have ships and can travel to a location we pick. We will be taking screenshots of the guild characters at these events, and will announce them in plenty of time aswell as holding them at different times so everyone can get involved.

In the meantime if you have any screenshots of your character or team that you would like to share with the guild, post them here! We may be able to use some of them for "caption competitions" etc. in future.

Thanks.
Joshua (Zepari)

Zepari

Re: Very quiet since the guild split

January 21 2012
Yeah I think there are a few factors as to why it's been a bit quieter, but I don't think the "split" thread was one of them. No-one has deleted their profile or left the site over that.

It's back to work for most of us, and the free month is now over so a few members who were trying out SW:TOR have decided not to sub. We expected that though and we are grateful so many people decided to try it out with us in the first place.

Plenty of people spent an awful lot of time in-game because it was new, so they are probably taking a bit of a break as they are all Star Wars'd out for now, but they will be back. Also the buggy chat channels are a problem that I hope Bioware fix soon. I still have to rejoin the KoS and LoS channels at times, even though it remembers my settings, they're not visable when I log in occasionally and I miss some comments.

We noticed a lull in activity in Stonewall Fleet around the same time after launch, and I can assure everyone that things always pick up again. Part of the problem may also be that if you see nobody else already talking, you don't want to start a conversation, and until someone does, it stays quiet. That never lasts long though and at any time it can get very busy and active again.

I mentioned in the "State of the Guild" post that we may need to disable the in-build guild channels if we see people socialising outside the private KoS/LoS member channels, as we want everyone to be able to socalise together. I've not seen a problem with this yet, but if anyone else thinks it's becoming a problem, send me a message and I can open a debate thread on what we should do.
Joshua (Zepari)

Zepari

Re: STO v. SWTOR

January 21 2012
I'm mostly focusing on SW:TOR at the moment, but I've got a lifetime membership of STO and I love that game too, so I'll be back.

As for the membership of both guilds, it's not easy to tell as we have a lot of people in both games, but we are still getting as many, if not more, new member applications for STO as SW:TOR. I think both are pretty equal and I'm glad we have fnally found a place where Star Trek and Star Wars fans can get along, lol.
Val

Valdemar

Balloon ride...

January 21 2012
Had fun nude dancing on the Jawa Balloon with Battlebarbie, Kasper and Gargoyle last night lol. Much green ooze was shot all over the floor and oozed overboard thanks to Gargoyle. The balloon popped just a little way from our intended drop off point dropping us on the hot sand below. Oh well, better luck next time... must've been too much booty shaken for that old balloon to take...
~Slith
Nic

nniicc

SWTOR did not cost $500 million

January 21 2012
According to a Los Angeles Times article, SWTOR did not cost the rumored $500 million. Some quotes below for the TL;DR-ers. According to massively EA's stock value increased after this announcement.

More than 800 people on four continents have spent six years and nearly $200 million creating it.

Nearly 1,000 actors have recorded dialogue for 4,000 characters in three languages.

The narrative is so huge that writers created a 1,000-page “bible” to keep the details straight,

Art has been outsourced to Russia, Estonia and China. Motion capture filming is done in L.A. and Vancouver, Canada, with voices recorded in New York, London and Paris in English, French and German. Quality assurance testing takes place in Romania, Argentina and India, while technical operations are run out of Virginia and the customer service center operates in Ireland. A regular plane shuttles employees between Austin and Electronic Arts’ headquarters in Redwood Shores, Calif.

“Coordinating it all is like teaching elephants to do ballet,” said Greg Zeschuk, who co-founded BioWare with Ray Muzyka.


Players who choose the smuggler will see hints of “Big Trouble in Little China,” for instance, while the trooper’s tale is loosely based on “Band of Brothers.”


George Lucas.
The filmmaker, who declined to comment for this story, blessed the idea of setting the Old Republic in “Star Wars” pre-history and gave Muzyka and Zeschuk virtually free rein. His LucasArts’ staff stepped in only to soften content they found too risque, such as scenes involving sex slaves.


I want sex slaves! :evil: Oh well, most likely they where female only, so probably no loss here.
Edited January 21 2012 by nniicc
Jon

Justjon

Re: STO v. SWTOR

January 21 2012
I only play SWTOR but the things you guys talk about make STO seem fun but then I log into Star Wars and forget what STO is lol.
Jon

Justjon

Re: Very quiet since the guild split

January 21 2012
Quote by Kirian
Quote by Justjon
Quote by Kirian
Incidentally... just as an aside, the last logged in functionality is now in game and can be seen through the guild window. It must have been added during the recent patch. It certainly wasn't there beforehand.


Ok I think my guild window is broken because I don't see it unless it's a permissions thing.


For me it's an option in the last column where you can select from things like member note, rank, etc.


Oh how bout that I didn't realize those were drop down menus! lol
Kip

Kirian

Re: Very quiet since the guild split

January 21 2012
Quote by Justjon
Quote by Kirian
Incidentally... just as an aside, the last logged in functionality is now in game and can be seen through the guild window. It must have been added during the recent patch. It certainly wasn't there beforehand.


Ok I think my guild window is broken because I don't see it unless it's a permissions thing.


For me it's an option in the last column where you can select from things like member note, rank, etc.
Kyle

QiqJoe

STO v. SWTOR

January 21 2012
Do you play STO? SWTOR? Both? If so, how much do you play each? I'm just curious what the split here is going to be.

I know I used to play STO -- lifetime membership there. But since SWTOR came out, I haven't touched STO. I'm sure I'll get back to STO at some point here and there; I'm very curious about the FTP setup now. But Star Wars has been keeping me so occupied that I have spent every possible moment I could playing it. It's so freaking addictive and engaging! I don't think STO will ever be my main game again, but I will keep revisiting it.

Currently: STO 0%, SWTOR 100%
Future (est.): STO 5-10%, SWTOR 90-95%
Jon

Justjon

Re: Very quiet since the guild split

January 21 2012
Quote by Kirian
Incidentally... just as an aside, the last logged in functionality is now in game and can be seen through the guild window. It must have been added during the recent patch. It certainly wasn't there beforehand.


Ok I think my guild window is broken because I don't see it unless it's a permissions thing.
Will Tubbert

MarkNine

Re: Opinion of TOR

January 21 2012
Quote by ltervlet

I couldn't agree with you more DakonKor, well said! I'll try to remember to let you know how the BH "acquires" their ship as my BH is at level 13 and should be close to getting one going by when all my other toons have been given theirs.


I thank you for the offer but beg you no spoilers. My husband and I have an Agent/Bounty Hunter duo we'll be levelling up as we either finish up the Republic story, or need a break.
Linda Layne

Ltervlet

Re: Very quiet since the guild split

January 21 2012
I haven't looked into the vent channel yet. In WOW, we only use Mumble/vent when doing dungeons/raids, not for general conversation but I wouldn't be able to pay attention to that, all the chat channels and the cutscenes at the same time. :blink: "Too old" to want to do that much multitasking..... :P
Linda Layne

Ltervlet

Re: Opinion of TOR

January 21 2012
The following tags have no closing tag: quote
Quote by ltervlet

I still say that if the Council or Republic Army, or Bounty Hunter Sponsor (not sure if this is how the BH gets a ship, but its where my brain took it logically) can afford to requisition you a ship around level 15, they should be able to throw a speeder in the cargo hold.


I couldn't agree with you more DakonKor, well said! I'll try to remember to let you know how the BH "acquires" their ship as my BH is at level 13 and should be close to getting one going by when all my other toons have been given theirs.
Kidd Kasper

kiddkasper

Re: Opinion of TOR

January 21 2012
Quote by DakonKor
I still say that if the Council or Republic Army, or Bounty Hunter Sponsor (not sure if this is how the BH gets a ship, but its where my brain took it logically) can afford to requisition you a ship around level 15, they should be able to throw a speeder in the cargo hold. Hell... I'd be happy if they'd issue you uniform of some kind so you at least look the part!



Not to give anything away, but bounty hunters aren't actually sponsored for anything. :pinch:
Will Tubbert

MarkNine

Re: Very quiet since the guild split

January 21 2012
Shh... don't repeat this too loudly, but I'm right there with you about Vent. I have a hard time multitasking in game chat and gameplay without trying to focus on a vocal conversation in a regular MMO.

With SW:TOR's focus on cut scenes it's downright impossible so I only use Vent when it's needed.

Unknown Person

Re: Star Trek: The Journey

January 21 2012
:voy:


Episode 500 - Voyager - "Tuvix" - 05/26/1996

http://www.allstepisodes.com/megvid.php?n=4224

A transporter accident merges Tuvok and Neelix into a new person.


Enjoy!

((WOW! 500 episodes in! Each day is amazing as the first.))
Kip

Kirian

Re: Very quiet since the guild split

January 21 2012
Incidentally... just as an aside, the last logged in functionality is now in game and can be seen through the guild window. It must have been added during the recent patch. It certainly wasn't there beforehand.
Keith

keithianw

Re: Very quiet since the guild split

January 21 2012
Well last night i was online from 9:30pm until 12:40am PST. I can see people coming in and out of the stonewall channel so not sure if any bug would be affecting me. I did see an officer ask another if they were there, but that was all I saw the entire time, similar to the night before lol. Someone here mentioned vent. Its weird, for me, I find vent very distracting because I can't hear the story, music, ambiance, etc when everyone is talking and for me that takes away from the game, while I do tend to multitask by reading the chat box while in a story scene. Regardless, I realize this isn't an issue for several others. Anyway, no one is to blame here, its just that anytime you introduce something that is not 'out of the box', like a created channel, its never going to be a seamless as a 'in the box' feature such as the standard guild chat and it does have an effect. I really am surprised Bioware would not have put in functionality regarding when someone logged in. That is so standard. Oh well, hopefully all these things will be addressed in the future. There are some really nice people in this guild, but it just feels very lonely unless you force yourself into vent. I guess everyone just needs to do what they are comfortable with. Its just a game after all.
Edited January 21 2012 by keithianw