John Kearney

johnspiff

Re: PVP.

January 24 2012
one goal i would love to achieve is to have strike teams of three members who stick together through the entire match. a team comprised of a tank a healer and dps. if those three communicated and backed each other up, then they would be untouchable
Will Tubbert

MarkNine

Re: Amusing, Weird, and Out of Place Screenshots

January 24 2012
Not realizing it would only get him featured on Stupid Droid Tricks; suffering from an inferiority complex having seen M1-4X, this Imperial Sentry Droid attempts to do a barrel roll just before 4X turns him into scrap.

(Invalid img)
Edited January 24 2012 by MarkNine
Steve Kirk

Arunsen

Re: Official Crew Skill Tracker

January 24 2012
Quote by kiddkasper
Is Arunsen your toon's name as well?

Aye sir it is.
Kevin McHutchison

SorenStarkiller

Re: Screenshots!

January 24 2012
They look great so far. I am still working on mine. I really have to start taking them at random datacron locations. I wish I could figure out how to do a video of me being blown up to get one.

-Kevin ~ Xal
Jon

Justjon

Re: Screenshots!

January 24 2012
I was messing around with screen shots while I was playing on some of my characters yesterday. I think some of them came out really well!















Edited January 24 2012 by Justjon
Kidd Kasper

kiddkasper

Re: Official Crew Skill Tracker

January 24 2012
Quote by Arunsen
I'm focusing on Artifice on the Republic side.


Is Arunsen your toon's name as well?
Kidd Kasper

kiddkasper

Re: Official Crew Skill Tracker

January 24 2012
I think I have all the lists updated to this point. If you see any problems, please let me know.
Kidd Kasper

kiddkasper

Re: PVP.

January 24 2012
I normally suck at PVP in MMOs. But, from what I've been told, I was decent in SWTOR the few times that I've PVPed.

I think if we can get Stonewall Republic and Empire people together in the same match, that'll be awesome fun. Two important components to being successful are skill and gear. Both will come in time.
Edited January 24 2012 by kiddkasper
Patrick

Van

Re: PVP.

January 23 2012
I'm horrid at pvp as my reaction time is kind of slower then others so I'm always the first to die. But I still like it. Yes I knwo that is backwards.

If republic grps are forming up I'd like to join with my JK. He's only lvl 38 right now.

Theodin - JK (Guardian) lvl 38
Nic

nniicc

Re: SWTOR did not cost $500 million

January 23 2012
Quote by Sidanis

I thought they were using the Hero Engine from Simutronics.


Yes, but they adapted it.
John Kearney

johnspiff

Re: PVP.

January 23 2012
I don't know the exact group limit just yet. I wanna say its 10 man operation sized. It's something we can try to test out. If nothing else we will make multiple groups of 4 and all queue at the same time
Will Tubbert

MarkNine

Re: Mind Explosion

January 23 2012
It is certainly a few years old. When I first found it, it was strictly a Flash animation on the website broken down into 4 or 5 parts. Better quality than the YouTube video, but not nearly as convenient for sharing.

Nowhere near as old as the Powers of 10 video though. :)
Jon

Justjon

Re: PVP.

January 23 2012
I at first wasn't a big fan or the PvP in this game but it has definitely grown on me. I haven't really found any good pvp resources for this game yet. I hated hutt ball at first but now I actually prefer to play it. Do we know the limit size of a group that can que for a pvp match? That alone would change a lot of ideas.

With us queing and going against people on our own server I think it would be cool if we had enough people interested to actually have groups from Empire and Republic queing at the same time because the odds we would face off would be high and I think it would be fun!
Edited January 23 2012 by Justjon
Whittier Strong

SiranNataan

Re: Mind Explosion

January 23 2012
I was reading about an experiment, I don't remember if it was the neutrinos or another one, that could upend our very concept of cause and effect--the present could change the past.

I did like this video, though, I thought it did a very good job of explaining a very difficult concept. I'm just not sure if it's up to date is all.
Sidanis

Sidanis

Re: SWTOR did not cost $500 million

January 23 2012
One of the things I find very interesting is that they started developing the game engine long before they had gotten the rights for the Star Wars IP. They had designed if for a lot of different possible IPs. I wonder how much EA invested in it at the very beginning before they got a buyer.


I thought they were using the Hero Engine from Simutronics. (I remember playing Dragonrealms from them, quite fun)
Edited January 23 2012 by Sidanis
Patrick

Van

Re: STO v. SWTOR

January 23 2012
Chart is great but a little miss leading.

I know when I joined this site options for STO where already selected. I changed them to SW:TOR and thought that was that. Just recently we where asked to add our character names in SWToR to the site. I did that and notice that STO was again checked off.

The real check would be how many folks are on line at any given time in STO? Charts are great but if you log in and there are less then 20 folks on the chart looks a little off.

SW:ToR has done a number on Rift. Now when I log in if there are 5 folks on in the guild that is considered a lot of folks. Also I can see that the main city and major questing areas are pretty much empty. (Empty as compared to before SW:TOR came out)

Just my nickle and dime and I'm sure others will disagree with me.
Edited January 23 2012 by Van
JT

Varel

Re: Mind Explosion

January 23 2012
Quote by SiranNataan
I'm thinking that the analogy wouldn't hold for a real physicist, because, if I remember right, the current model holds there are 13 dimensions. I may be wrong, but I'm almost certain that's what I've read the past few times I've read up on the subject.


That's the fun thing about science, accepted ideas change as new evidence and trains of thought get discussed... There was a very interesting article that I read just yesterday that Physics now has to consider evidence that neutrinos can travel faster than the speed of light. If we all remember, according to Einstein nothing can travel faster than the speed of light. The whole experiment is going up for peer review, and if they find no flaws in the science, that is a major kick in the pants to our accepted ideals of what is and isn't possible anymore.

IF this evidence gains traction and can be re-created, that means that Time-Travel and Faster than Light Space Travel all become possible now. Time will tell though.
Kidd Kasper

kiddkasper

Re: Captains/Officers please read

January 23 2012
I apologize for not posting this sooner. But, there are things about this semester still being determined.

My possible ingame times ae (CST):
Mon-Thurs: 5pm to 11pm
Fri-Sun: 9am to midnight

I'm able to check the forums and email other times as well.
Linda Layne

Ltervlet

Re: Captains/Officers please read

January 23 2012
I am on the east coast as well and will probably be on most days from about 7-8pm until I decide to go to bed(0-dark:30ish). Tuesdays will be the only day I won't be on in the evening at all but will probably make an appearance in the wee hours of the morning. Weekends are harder to pin down time wise but I will usually be on both days.

I have multiple characters on both Republic (Iszabeau-Jedi Consular/Sage & Deana'troii-Smuggler/Scoundrel) and Imperial Side (Tu'vok-Imperial Agent/Operative, De'anatroii-Sith Inquisitor/Assassin, Is'zabeau-Sith Inquisitor/Sorceror, and Be'lanna-Bounty Hunter/Mercenary) I don't have any "system" for deciding who to work on though so it's a toss-up on any given evening. I'll probably be adding more characters on the Republic side just to "balance" things out at some point. ;)

Re: SWTOR did not cost $500 million

January 23 2012
One of the things I find very interesting is that they started developing the game engine long before they had gotten the rights for the Star Wars IP. They had designed if for a lot of different possible IPs. I wonder how much EA invested in it at the very beginning before they got a buyer.