Joshua (Zepari)

Zepari

DJ's wanted

April 11 2012
Hi guys,

We are currently planning our Pride Event schedules for this summer, and I'd like to ask if anyone has the ability to create a web-broadcast site to play music for these events?

This will be Stonewall's third year running a Pride event and we would like everyone to be able to take part, no matter what game they play or where they will be for Pride weekend. We will hopefully be holding Pride on different dates in each game though, lol.

Knights of Stonewall is currently in talks with the other major GLBTA guilds on the Jekk'Jekk Tarr server about a joint event and so having the ability to have a common soundtrack to Pride would be a huge boost and a great way to unite the community.

If you would like to offer your online DJing expertise to Pride, then please send me a PM.

Thank you!

Unknown Person

Re: Star Trek: The Journey

April 11 2012
:voy:


Episode 579 - Voyager - "Warhead" - 05/19/1999

http://www.allstepisodes.com/megvid.php?n=4525

The crew rescue a device with artificial intelligence embedded in rock, but it then proceeds to take control of The Doctor and reveals itself to be a weapon of mass destruction.


Enjoy!
Seannewboy

Seannewboy

Re: Guild Social Event - April

April 11 2012
Actually i have several in sto that are trey weird, i just went more sober for swtor, i must be getting old. B)
Joshua (Zepari)

Zepari

Re: More Events

April 10 2012
Also can I just add that the Events section of the website is for everyone to create their own events as well, not just the officers. I know that sometimes holding regular events can be difficult especially for those of us not in the US, but all it takes is for someone to say I want to run an event on this day and at this time. If you build it they will come! lol. If anyone needs any help promoting their own events, just ask an officer and we can plaster the news all over the site and the in-game fleet.
Joshua (Zepari)

Zepari

Re: Guild Social Event - April

April 10 2012
Yes it went very well, although not many people entered the Weirdest Character competition, but that's not surprising as no-one likes to think their toon is weird, lol. The guild pics will be published in the first edition of the revamped Stonewall Times which will be coming soon, along with the announcement of who won the hottest character competition. I will start the Weirdest character voting thread at the weekend so as not to take focus away from the Hottest toon competition which you can all still vote on.

Unknown Person

Re: More Events

April 10 2012
I'm not really sure how to respond. We do have a newish fleet officer that is running the fleet events, this started hard in April. If you go to office of the chief morale officer you can ask any questions, or give any input.
Edited April 10 2012 by Unknown Person
Ben Tonry

Attitude

Re: Hottest Stonewall Character!

April 10 2012
B - sorry Musha!
Seannewboy

Seannewboy

Re: Star Trekian Birthday's-Master List

April 10 2012
6 for 4-9 and 7 for 4-10.
Mark

sparkz88

Re: Hottest Stonewall Character!

April 10 2012
B

Unknown Person

Re: Star Trek: The Journey

April 10 2012
:voy:


Episode 578 - Voyager - "Relativity" - 05/12/1999

http://www.allstepisodes.com/megvid.php?n=4524

Captain Braxton recruits Seven of Nine to stop Voyager being sabotaged.


Enjoy!
Linda Layne

Ltervlet

Re: Guild Social Event - April

April 10 2012
The event went well. We had more participation this time than for the first such event. And there were a few brave souls who entered the contest for the weirdest toon. I believe the photos will be published in the soon to be restarted Stonewall Times and I am sure on the website as well. Just not sure when. :)
Kyle

QiqJoe

Re: Guild Social Event - April

April 10 2012
How'd the event go? Sorry I couldn't make it. I had my 10 year high school reunion that day. Hope the weirdos were out in full force!

Unknown Person

The Squad System

April 09 2012
Great article on the squad system and how it'll work in Guild Wars 2:

http://www.arena.net/blog/jordan-massey-on-the-role-of-the-squad-in-wvw
Hi, everyone. I’m Jordan Massey, a gameplay programmer on the WvW strike team. My job for the last few months has been to implement our WvW designers’ ideas. Today, I’d like to tell you a bit about the squad system. By its nature, it’s something that we’ve had to sneak in since we can only evaluate it in a live game environment, but the time has come to get the word out!

What Are Squads?
Squads are our solution to some of the communication difficulty we experienced early on in WvW. Good communication is an inextricable part of excelling on the battlefield, and our existing channels weren’t quite meeting our needs. Team chat was too large because everyone in the entire map could talk in it, resulting in too much noise. On the other hand, parties—which are capped at five members—were too small. In order to bridge that gap, we designed the squad system, which allows communication on a larger scale than parties, but in a much more focused manner than team chat.

A squad is a one-to-many command structure, with one commander at the top, and his followers underneath him. Each squad receives its own chat channel, which all members can see, but which only accepts chat from the commander. Normal members can only see what the commander says and cannot speak back.

Additionally, commanders gain access to a small set of squad map markers, which they may place on the map just like their normal party waypoint. All squad members will see these markers on their maps and compass. They represent orders such as “attack,” “defend,” “rally,” and “bring supply.”

We made squad communication flow in one direction because we wanted to keep it as simple as possible. We discussed complex hierarchical command structures, but decided they would be too difficult to learn and use. Joining a squad is simple and fast, and allows players to jump into the action right away with clear goals. Players in a squad shouldn’t feel alone or lost in the massive and hostile WvW landscape.

Squad Management
Joining a squad is just as easy as sending a whisper or a party invite. Simply select a teammate and right-click their portrait. If they’re in a squad, you’ll see an option to join their squad. Click that and you’re in! The commander doesn’t have to approve your request—you can join and leave freely. It doesn’t matter whether you click on a commander or a squad member. You’ll join the same squad as the person you clicked on, so you don’t have to worry about chasing down a commander in order to join a squad. In the party menu on the quick-launch bar, there’s a small squad panel. From there, you can leave the squad you’re in if you want to join a different one, or if you’re just done for the day.

This same panel can be used if you desire to become a commander yourself. When not in a squad, you’ll have the option to create one. Creating a squad will make you a commander. You’ll receive a special map marker that other players can see, and you’ll have an icon over your head that lets teammates around you know that you’re a commander. The icon is not visible to members of other squads, but it is visible to your squad’s members, other commanders on your team, and players not in a squad so that they can easily identify you. Once you’re a commander, you’ll have the ability to speak into your squad channel and place order markers on the map for your members. It’s definitely nice to strut around with your special commander icon, but being in charge is also a big responsibility. The right to become a commander must be earned.

In each team’s portal keep in their home map, and in the major cities, there is a Master Strategist merchant. For a substantial sum of gold, you can buy a manual that grants you the right to become a commander when used. This is a permanent right, so the manual only needs to be bought once for each character. The hefty gold cost is in place because we want to discourage people who aren’t really interested in being leaders on the battlefield from becoming commanders. The high cost also makes it likely that any commander you see knows the game well. We decided that gold would be a more fitting restriction for this than character level, because experienced players who start new characters will still have the gold required to buy the manual.

Not Just for WvW
All of these communication features make WvW operations easier, but they will also be helpful for big PvE events as well. That’s exactly why the squad system is currently usable in both WvW and PvE maps. It works the same way no matter where you are, so whether you’re attacking a keep or teaching a big dragon bully a lesson, you can squad up to help get the job done. As with all our features, we’ll continue to polish and adjust squads as necessary to make sure they provide what is needed and fulfill their purpose well. In the meantime, I’ll be looking forward to seeing all of you commanders out there bravely lead your squads into battle.

This'll be great for organisation of guild events which because of the open and social nature of events in Guild Wars 2 will include other players that just happen to nearby. This system should allow us to give clear instructions to everybody.
2 people liked this

Unknown Person

Re: Star Trek: The Journey

April 09 2012
:voy:


Episode 577 - Voyager - "11:59" - 05/05/1999

http://www.allstepisodes.com/megvid.php?n=4523

Janeway reminisces about one of her Earth's ancestors, Shannon O'Donnell from Indiana.


Enjoy!

Re: Impromptu Pride Gathering!

April 08 2012
Looks like you guys had a great time!!
Unknown Person liked this
CJay None

LaceyRand

Re: Guild Social Event - April

April 07 2012
Oh bummer going to the movies to see hungers games with my ex ... so sad I won't be able to attend.
Todd Overton

Toddoverton

Re: Impromptu Pride Gathering!

April 07 2012
Wait... is that why there was a mystery tribble in my pocket today? I wondered where that came from!
Linda Layne

Ltervlet

Re: Guild Social Event - April

April 07 2012
See everyone there! ;)
Joshua (Zepari)

Zepari

Guild Social Event - April

April 07 2012
On Saturday the 7th of April we are holding our second Guild Social event, where we will be taking a group picture of the entire Republic and Empire sides of the guild and also getting pictures of our "weirdest" characters for a forum voting competition.

The event will take place at two different times for each guild meaning we will have 4 events altogether to ensure as many members can take part.


The Republic Guild will meet on Coruscant at:

1st time: 12noon PST, 3pm EST, 8pm BST (British Summer Time, GMT+1)

2nd time: 7pm PST, 10pm EST, 3am BST (Sunday)


The Empire Guild will meet on Dromund Kaas at:

1st time: 1pm PST, 4pm EST, 9pm BST

2nd time: 8pm PST, 11pm EST, 4am BST (Sunday)


So bring along your favourite character to be part of the guild pic, and if you want to enter the Weirdest Character competition, a solo picture will be taken of your character and posted in the forums for us all to vote on.

Please keep an eye on the chat channels for directions and help in the lead up to each time slot. Also please feel free to take part on both sides.
Jamie

tuvak

Re: Impromptu Pride Gathering!

April 07 2012
Great idea! Everyone gets a free tribble. :-)
2 people liked this