Kyle

QiqJoe

Re: Character Transfer Info

June 10 2012
So at this point I think we should start getting opinions of everyone if we should transfer to the new server as a guild when that time comes. I'm going to start a new thread for that.
Unknown Person liked this
Yezar Gentak

yezar

Re: Guild Emblem Impromptu Design contest (kind of)!

June 10 2012
I've had a play around and came up with these.


[attachment=906]gw002.jpg[/attachment]

[attachment=907]gw008.jpg[/attachment]
Unknown Person liked this

Unknown Person

Guild Emblem Impromptu Design contest (kind of)!

June 10 2012
I have unlocked the Guild Emblem option and have given you all permission to go and edit it. If you come up with a design you like then please feel free to screenshot it and upload it and (maybe after the next beta, since we don't have much time left) we can start a bit of a vote :)

If you go to Divinity's Reach (probably the other cities too but I don't know them) and find the Guild Registrar NPC he'll have the option to edit it (he's just by the Ministers waypoint).

Don't worry about accidentally saving it, it's not important since it's beta and it doesn't seem to cost anything to change it.

Have Fun!

Edit: attached the one I have currently set.
Edited June 10 2012 by Unknown Person

Unknown Person

Re: Have you found anywhere so nice you want to share?

June 10 2012
I've taken some screenshots I'm going to upload at the end of the weekend. But I doubt I've found anywhere people haven't seen 200 times already lol!
Lesley

LesleyA

Have you found anywhere so nice you want to share?

June 09 2012
For me I find many of the non Norn areas nice but the one which stands out for me right now has got to be the Quaggon village in Lions Arch. I say in but it is actually underwater. I will look forward to killing multitudes of undead from here someday.

Unknown Person

Re: Star Trek: The Journey

June 09 2012
[=]


Episode 637 - Enterprise - "Fight or Flight" - 10/03/2001

http://www.allstepisodes.com/megvid.php?n=5103

Hoshi faces her fears on an alien ship whose crew was murdered, while Malcolm tries to upgrade the ship's defense system.



Enjoy!

Unknown Person

Re: Star Trek: The Journey

June 09 2012
[=]


Episode 636 - Enterprise - "Broken Bow, Part II" - 09/26/2001

http://www.allstepisodes.com/megvid.php?n=5102

First contact with Klingons; the Enterprise (NX-01) is launched. Archer finds himself in the middle of a Temporal Cold War.



Enjoy!
Metamer

Metamer

Re: Beta Weekend Event #2 Dates!

June 09 2012
Quote by Halish
SERVER IS UP!!!


Woo! Oh wait, 81,000 files to patch!

Unknown Person

Re: Beta Weekend Event #2 Dates!

June 08 2012
SERVER IS UP!!!
Lesley

LesleyA

Re: Beta Weekend Event #2 Dates!

June 08 2012
Ditto here. I keep trying the launcher and seeing that no event on message.. Oh why cant they start it early accidentally like last time :(

Unknown Person

Re: Beta Weekend Event #2 Dates!

June 08 2012
all patched and ready :)
Scottie

Purpleasbestos

Re: Beta Weekend Event #2 Dates!

June 08 2012
bump since it is today :) /clap

Unknown Person

Re: Star Trek: The Journey

June 08 2012
[=]


Episode 635 - Enterprise - "Broken Bow, Part I" - 09/26/2001

http://www.allstepisodes.com/megvid.php?n=5101

First contact with Klingons; the Enterprise (NX-01) is launched. Archer finds himself in the middle of a Temporal Cold War.


Enjoy!

Re: Session Time

June 08 2012
I've updated the time to 1 hour. We'll see how its going.
Rodger

RodgerPM

Re: The Giant Fleet Starbase thread

June 08 2012
I like to think that the fleet can decide to do all the things everyone wants to do, and that it would be possible to have more than one limited run of something. Patience might be required, but I would hope that everyone here has some patience - even if it wears thin after grinding through a few levels. ;)

Re: The Giant Fleet Starbase thread

June 08 2012
Posted some quotes from the Dev Tracker. :P
Unknown Person liked this
Edited June 08 2012 by nicholasjohn16

Re: The Giant Fleet Starbase thread

June 08 2012
Quote by LesleyA
I think the system will ultimately hurt us as a fleet regrettably.

I think quite differently to be honest. I think this will be a great thing for us. We've already seen more people joining up because there's now a reason to be part of an active fleet.

Quote by LesleyA
We have three fleets which will all be seeking upgrading starbases, 2 fed plus 1 kdf and players will be encouraged to upgrade projects where possible. I say where possible as the devs have already pointed out that some folks will be so keen to be able to afford snazzy T5 Nova's that they will prevent others from donating to the projects and thus being able to afford a T5 nova when they become available.

How would someone prevent someone else from donating to projects?

Members will be able to donate on up to 5 projects at any given time, each earning the Fleet Credits. While, Starbase upgrade projects will take longer to upgrade, from several days to several weeks, provisioning ships and equipment will take much shorter times, around a day. So if we have say, 20 people wanting a particular ship and provisioning it provides us with 5 we can just run it four times and dole out the necessary ship. Its important to remember, wanting a ship doesn't mean you'll be able to afford it. You'll still need to donate the necessary amount of supplies to gain enough Fleet Credits to be able to afford the ship you want.

The fact that we have three different fleets gives us that many more options. At least on the Federation side, we'll be able to provision twice the number of ships at a time for players. Don't have the ship you want in the current fleet? We can always move the necessary character around, let you grab the ship in need and switch you back.

Quote by LesleyA
Bad-will will inevitably ensue as I doubt the provisioning tasks will be set as often as folks would wish as fleet officers would decide they have other priorities (such as making it look all singing and dancing). I actually see many more smaller fleets forming with an optimal size equivalent to the number of ships generated by provisioning tasks.


Upgrading the Starbases will defiantly be a high priority as it'll unlock different gear for us to provision, but I'm sure we'll have plenty of time to provision gear while we're gathering the necessary donations. In the end, we'll need to find a fair and equitable method of doling out provisioned items.

While new fleet may crop up, few have been around as long as Stonewall Fleet has. We've been here since before Closed Beta and been a very stable part of the community since then. Few fleets in STO can say that.
Linda Layne

Ltervlet

Re: Character Transfer Info

June 08 2012
The gist of what I got from the blog post was that the destination servers are the ones that already have a fairly large population and any transfers would only serve to augment that. Because our server is practically dead it would be considered an "origin" server and we would be permitted to transfer (for free) to another server where the working theory is groups will be easier to form for anything that needs it. :)

Unknown Person

Re: The Dev with the Dragoon Tattoo

June 08 2012
It's a pretty damn awesome tattoo :)
Lesley

LesleyA

Re: The Giant Fleet Starbase thread

June 08 2012
I think the system will ultimately hurt us as a fleet regrettably. We have three fleets which will all be seeking upgrading starbases, 2 fed plus 1 kdf and players will be encouraged to upgrade projects where possible. I say where possible as the devs have already pointed out that some folks will be so keen to be able to afford snazzy T5 Nova's that they will prevent others from donating to the projects and thus being able to afford a T5 nova when they become available.

Bad-will will inevitably ensue as I doubt the provisioning tasks will be set as often as folks would wish as fleet officers would decide they have other priorities (such as making it look all singing and dancing). I actually see many more smaller fleets forming with an optimal size equivalent to the number of ships generated by provisioning tasks.