Re: Countdown to Headstart - by TimeZone
I thought head start would be Midnight Friday, not sure why I thought that...
Thats good to hear, Im joining at the very beginning of the headstart so I hope I wont have to wait so I can grab my 5names at the headstart and play GW2 (not being stuck at server select until they expand it).In hopes of easing some minds I'll relay my experience during BWE3.
I was one of the unlucky stiffs at work at the start, when I got home our server was full and locked. You could not even pick it. So I sat there spaming the server select and within 3min I got to the character creator. If the server is full keep trying!
It wasn't 15min later ANet changed the size of the full servers and they all changed to busy and were available. They know people want to be with friends and guilds, I think they will be all over this come release..
Well this was certainly a surprise.
It was? A shed load of people have been predicting this for months.
Well this was certainly a surprise.
Agreed.I don't like the idea of naming an official "contingency" server and I'll try and explain why.
I think we'd risk confusing people who "glance" rather than read the website into thinking we're rolling on a different server and that could cost them money to fix. At the first possible moment that we can confirm our "home" server, I want to shout it from the rooftops so that as many people as possible can be in the right place. Naming two could muddy this up (it's already a bit muddy with the beta servers. Eternal Grove? Crystal Desert? Darkhaven? I've had more than a few people message me confused).
If you go as far as to create a temporary "guild" so that your influence isn't wasted (so to speak, it'll be wasted when you move servers anyway) then you lose the social aspect of being in Vanguard. You can only represent one guild at a time and if you're all off in the "back up" server guild, you won't be able to communicate with the rest of the guild. Again this could cause confusion when somebody thinks we only have 10 members in the guild when we actually have a whole lot more.
The initial "cap" for members in the guild is 50. I think we'll hit this almost immediately and thus we'll need to expand to 100 within the first few hours. Being able to expand to 100 members takes 1s and you need to have enough members online and representing your guild to be able to do this. Having 50 members offline or representing other guilds would stop us being able to expand the roster and thus people would be left with no way to get invited into the guild. I'm losing sleep over this because I'm going to invite people as quickly as possible and I'm worried if enough people aren't online we may hit that wall anyway.
Also people tend to make a "home" for themselves and get attached really quickly. If we start making things official and creating back up guilds then we risk creating a splinter faction that we would have to support in the same way we do with Vanguard or risk losing some of our member base completely, this would be more work from an organisational standpoint with no benefit.
I really understand the worry that you'll be left in the wilderness but this is only going to be a problem when the game first launches. I hope to play Guild Wars 2 for years and if a rocky start is what we have to put up with then so be it, it'll all work out in the end.
I hope they will be nice enough to do free servers transfer at release, but they would miss an opportunity to make money with ingame transfers so I wouldnt count on it. :/no offense.. I just think it causes a lot of confusion to name a backup server.. and that influence won't matter to the guild because it can't be used.. I'm hoping ANet is kind enough to have some free server transfers at the beginning, but keep in mind they may not and it could cost money to transfer later..