Deborah

MMOWarrior

Re: Countdown to Headstart - by TimeZone

August 01 2012
I thought head start would be Midnight Friday, not sure why I thought that...
Matt

Twil

Re: "Putting the Guild Back into Guild Wars 2 Part 1"

August 01 2012
Quote by MMOWarrior
In hopes of easing some minds I'll relay my experience during BWE3.

I was one of the unlucky stiffs at work at the start, when I got home our server was full and locked. You could not even pick it. So I sat there spaming the server select and within 3min I got to the character creator. If the server is full keep trying!

It wasn't 15min later ANet changed the size of the full servers and they all changed to busy and were available. They know people want to be with friends and guilds, I think they will be all over this come release..
Thats good to hear, Im joining at the very beginning of the headstart so I hope I wont have to wait so I can grab my 5names at the headstart and play GW2 (not being stuck at server select until they expand it).

I tried and joined only the last BWE but I heard they added less servers and tried to expand em for testing on the last BWE.. Idk if its true or not.
Edited August 01 2012 by Twil
Deborah

MMOWarrior

Re: "Putting the Guild Back into Guild Wars 2 Part 1"

August 01 2012
In hopes of easing some minds I'll relay my experience during BWE3.

I was one of the unlucky stiffs at work at the start, when I got home our server was full and locked. You could not even pick it. So I sat there spaming the server select and within 3min I got to the character creator. If the server is full keep trying!

It wasn't 15min later ANet changed the size of the full servers and they all changed to busy and were available. They know people want to be with friends and guilds, I think they will be all over this come release..
Christopher Becton

Kerstov

Re: Countdown to Headstart - by TimeZone

August 01 2012
You are correct in that it uses the pc clock - but what I didn't notice is that it's counting down to 12:00 local time.

24 days 2 hours 12 minutes from 9:48 ET = 12:00 Noon ET

Yet changing my clock to PT results in the website displaying:

24 days 5 hours 12 minutes from 6:48 ET = 12:00 Noon PT (3:00 ET)

If it truly is a 12:00 noon PT launch- then I would expect the countdown to use 12:00 noon PT - then adjust according to my local time.

Am I missing something?

** GW2 tweeted about the countdown timer confusion - no explanation yet though **
Edited August 01 2012 by Kerstov
R Baer

rcb123

Re: Countdown to Headstart - by TimeZone

August 01 2012
The countdown on the website is based on your computer's clock, so the countdown is different for everyone. I'm gonna guess that they're not going to do a rolling release by timezone and that they're gonna open the servers at noon PST, making the east coast's release 3pm.
Christopher Becton

Kerstov

Countdown to Headstart - by TimeZone

August 01 2012
According to the countdown clock on www.guildwars2.com there are 24 days, 3 hours, 28 minutes and some odd seconds to launch of headstart...

8:31 AM ET + 3 Hours and 28 minutes = 12:00 NOON!!!! That's going to be the longest saturday morning...

What time does it kick off in your TZ? Anyone have to 'wait' until the 26th?
Angel

Angelsilhouette

Re: SWTOR going F2P

August 01 2012
Just goes to show what happens when the developers and producers willfully ignore what the community requests (and sometimes demands). I feel pretty strongly that they deserve this; it's just too bad it won't be more of an example to other producers and developers.
Kristov

admiral_kristov

Re: FLEET SCAVENGER HUNT EVENT!

August 01 2012
I would totally go, but 3am on a Monday is a bit rough for me. :P

I offered a mirror ship as a prize, but it is too low brow. lol
Unknown Person liked this
Richard Glidden

Cubby

Re: Networking with LGBT Guilds...

August 01 2012
We can only hope they're that responsible lol.

Unknown Person

Re: Networking with LGBT Guilds...

August 01 2012
ArenaNet haven't announced an official server list yet. It'll probably be in the week leading up to headstart.
Hector

Odioshi

SWTOR going F2P

August 01 2012
I hope going by the F2P doesnt diminish quality over quantity...or have the game suffer cause of it :/
Volkrov (Eurrsk) Ruk

Eurrsk

Re: SWTOR going F2P

August 01 2012
Hmm yeah, it's not really a surprise. Almost every MMO our there is going F2P now. :)
Richard Glidden

Cubby

Re: "Putting the Guild Back into Guild Wars 2 Part 1"

August 01 2012
I think the guild should stress that whatever server we decide upon, for people to be patient with regards to full servers. I know when rift launched I was in a decent sized guild that chose a server that was one with the highest pop. Half the guild left and made new toons during the first 2 days. 2 days after that they increased server size and did some other easing. Needless to say we were left with a guild that was a shell of what it could have been.
Richard Glidden

Cubby

Re: Networking with LGBT Guilds...

August 01 2012
Now that the betas are over, is there an official list of servers for launch? I think this would be great for when the game goes live. The only other lgbt guild I knew of was an EU guild.
Justin

Zormos

Re: SWTOR going F2P

August 01 2012
Haha yeah.. personally I'm not surprised it was this soon.

Unknown Person

Re: SWTOR going F2P

August 01 2012
Quote by Nova
Quote by Jasonmillard
Well this was certainly a surprise.


It was? A shed load of people have been predicting this for months.


I honestly expected them to wait at least a year.
Nova

Nova

Re: SWTOR going F2P

August 01 2012
Quote by Jasonmillard
Well this was certainly a surprise.


It was? A shed load of people have been predicting this for months.

Unknown Person

SWTOR going F2P

August 01 2012
Well this was certainly a surprise. I wasn't expecting this so soon but I think this can only mean good things for KoS and LoS.

www.swtor.com/info/news/blog/20120731
Edited August 01 2012 by Unknown Person
Matt

Twil

Re: "Putting the Guild Back into Guild Wars 2 Part 1"

August 01 2012
Quote by Halish
I don't like the idea of naming an official "contingency" server and I'll try and explain why.

I think we'd risk confusing people who "glance" rather than read the website into thinking we're rolling on a different server and that could cost them money to fix. At the first possible moment that we can confirm our "home" server, I want to shout it from the rooftops so that as many people as possible can be in the right place. Naming two could muddy this up (it's already a bit muddy with the beta servers. Eternal Grove? Crystal Desert? Darkhaven? I've had more than a few people message me confused).

If you go as far as to create a temporary "guild" so that your influence isn't wasted (so to speak, it'll be wasted when you move servers anyway) then you lose the social aspect of being in Vanguard. You can only represent one guild at a time and if you're all off in the "back up" server guild, you won't be able to communicate with the rest of the guild. Again this could cause confusion when somebody thinks we only have 10 members in the guild when we actually have a whole lot more.

The initial "cap" for members in the guild is 50. I think we'll hit this almost immediately and thus we'll need to expand to 100 within the first few hours. Being able to expand to 100 members takes 1s and you need to have enough members online and representing your guild to be able to do this. Having 50 members offline or representing other guilds would stop us being able to expand the roster and thus people would be left with no way to get invited into the guild. I'm losing sleep over this because I'm going to invite people as quickly as possible and I'm worried if enough people aren't online we may hit that wall anyway.

Also people tend to make a "home" for themselves and get attached really quickly. If we start making things official and creating back up guilds then we risk creating a splinter faction that we would have to support in the same way we do with Vanguard or risk losing some of our member base completely, this would be more work from an organisational standpoint with no benefit.

I really understand the worry that you'll be left in the wilderness but this is only going to be a problem when the game first launches. I hope to play Guild Wars 2 for years and if a rocky start is what we have to put up with then so be it, it'll all work out in the end.
Agreed.


Quote by MMOWarrior
no offense.. I just think it causes a lot of confusion to name a backup server.. and that influence won't matter to the guild because it can't be used.. I'm hoping ANet is kind enough to have some free server transfers at the beginning, but keep in mind they may not and it could cost money to transfer later..
I hope they will be nice enough to do free servers transfer at release, but they would miss an opportunity to make money with ingame transfers so I wouldnt count on it. :/
Edited August 01 2012 by Twil
Gaz

Ozy

Re: Ship Names

July 31 2012
Answer is in my new sig. :D