Ben

Gravity

Shipwright Challenge #1: The Armitage

September 27 2014
You realise you was supposed to leave the stuff aikune put in on the ship :P
Unknown Person liked this
Joseph Leyland

FuriousToast

Shipwright Challenge #1: The Armitage

September 27 2014
This is my slightly off the wall attempt.

I've gone with plasma weapons for the extra hull burn, Nukara mines to disable and deal direct hull damage, transphasic torpedoes for the increased direct to hull damage and exploiters for increased critical damage and Yellowstones for their ability to disable.

Boff abilities; tractor and EWP for disabling, Beam Overload for high spike damage, DEM for straight to hull damage and Torpedo high yield for high hull damage.
Sej @Ereiid

Ereiid

Shipwright Challenge #1: The Armitage

September 27 2014
Quote by Gravity
Sej that build utterly marvelous i think we might have a winner :P


Obviously, I intend to take that baby in to solo No Win Scenario - because 'Murrica!

Edited September 27 2014 by Ereiid
Dave (Voleron)

Voleron

Stonewall Times...Jul - Sep issue

September 27 2014
Fantastic job as always, Cal! Thanks for all of the hard work! :D Sorry I couldn't contribute this month, but I'll be back for the next edition!

Unknown Person liked this
Ben

Gravity

Shipwright Challenge #1: The Armitage

September 27 2014
Sej that build utterly marvelous i think we might have a winner :P
Sej @Ereiid

Ereiid

Shipwright Challenge #1: The Armitage

September 27 2014
So, obviously I was batting around participating.

And of course I decided that I must! For the children!

Behold the awesome might of the USS Sarah Palin!

http://skillplanner.stoacademy.com/?build=armitagechallengeusssarahpalin_7947

Cal

calx

Stonewall Times...Jul - Sep issue

September 27 2014
Hi all,

Here is the 32nd edition of the Stonewall Times, with the email to your inbox to follow!

Inside this issue, we feature:
  • all the info on Delta Rising. So yes, you have been warned! :P
  • a captain's log: supplemental extra!
  • delve into three Odyssey class starships
  • ST: Axanar
  • continue Dax_Aussie_Boy's fan fiction
  • MrChipz engages his Cannae drive
  • ...and more!


As always, available in two styles:

Single pages

Double spread

Feedback welcome and please do contribute to the next edition, you know where to find me :whistle:

Cheers,
cal
x

10 people liked this

Soynna

Shipwright Challenge #1: The Armitage

September 27 2014
This is all I can muster. I don't really know what I'm doing half the time... :whistle:

http://www.stoacademy.com/tools/skillplanner/?build=armitagechallengestduopollex_0
Chris Mello

Bonisagus

ArcheAge

September 27 2014
Things were not so bad tonight but my god the zone chat. It makes me sad. I did enjoy my Nuian a bit more than my Harani.
CJ Record

Kasandaro

Don't use blue equipment upgrades

September 27 2014
No, sorry, I was in a "why are you on the internet" mood yesterday. The upgrade projects had been at 6000+above when on Tribble.

Unknown Person

Chief O'Brien at Work

September 27 2014
awww, poor miles. I'm sure he was a bit happier on DS9.
Unknown Person liked this
Sej @Ereiid

Ereiid

Chief O'Brien at Work

September 27 2014
Stultified by your mind-numbingly mundane job?

Even the future isn't enough to get you out of your rut.

Just ask Chief Miles O'Brien:

7 people liked this
Seannewboy

Seannewboy

Don't use blue equipment upgrades

September 26 2014
Sorry I was going by what Al "gecko" said on P1.
DoctorDisaster

DoctorDisaster

Don't use blue equipment upgrades

September 26 2014
Yeah, when I checked earlier on Holodeck, the upgrade projects gave the same XP/sec as any other non-research project.
CJ Record

Kasandaro

Don't use blue equipment upgrades

September 26 2014
uh. 75, 150, 225, and 225 XP respectively, when I just looked on holodeck - that's with the R&D weekend buff. The Tribble numbers were omgwtfbbq borked, apparently.
Seannewboy

Seannewboy

Don't use blue equipment upgrades

September 26 2014
One good thing about the upgrades, is that they give more r&d exp than most ways, so you can farm them for the exchange.
CJ Record

Kasandaro

Don't use blue equipment upgrades

September 26 2014
To add to the warning, the green ones at lv5 are even worse than the blues, at least at high level projects.

Also, the upgrades are Exchange-able, so you aren't bound to crafting (and there's no dil cost in crafting them, so once demand slows a bit, the price should level off).
Unknown Person liked this
DoctorDisaster

DoctorDisaster

Don't use blue equipment upgrades

September 26 2014
Short version: the blue 'improved' upgrades that you can craft at an R&D level of 10 are a total scam. I compared a blue and a purple upgrade on my MACO shield:

[attachment=2533]upgrade-blue.jpg[/attachment]

Blue: costs 950 dilithium, yields 5000 (4%) tech.
Mark upgrade costs 20900 dil (22 items)

[attachment=2534]upgrade-purple.jpg[/attachment]

Purple: costs 1075 dil, yields 12800 (12%) tech.
Mark upgrade costs 9675 dil (9 items)

For a hot minute, I was really happy that the new equipment upgrade system would give us something not completely useless to do during the 3-month wait to get an R&D school to level 15. Turns out that even at level 10, you're more than doubling your dil costs. Back to those oh-so-exciting research projects, then.
3 people liked this
Edited September 26 2014 by DoctorDisaster

Unknown Person

WildStar Online

September 25 2014
*performs necromancy on this thread*

I just purchased Wildstar [EU] finally and got given a trial code. This code will only work for EU accounts and will grant you 7 days access from the moment you apply the code.

You'll need to go to http://wildstar-online.com login/create an account and apply the following code:

R0GH3D453H3WVC8MEJ1V

Have fun!

Also if anyone is playing on the EU servers hit me up! :)